Another map. 1 vs 1 in a desert with bases which have multiple entrances on huge stairs/stoops. 24 oil per player.
Also in the middle are, if you want, some scavengers. They are just a few survivors though, so be gentle with them...
Bonsaiheld's Maps
- Bonsaiheld
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2c-DesertStoops
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- 2c-DesertStoops.wz
- 24 oil per player
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Last edited by Bonsaiheld on 19 Nov 2013, 18:36, edited 2 times in total.
~ My maps
Re: Bonsaiheld's Maps
Take the total amount of oil resources on the map and divide it by the number of players and that gives you the amount of oil per player. http://developer.wz2100.net/wiki/AddonGuide#OilBonsaiheld wrote:Another map. 1 vs 1 in a desert with bases which have multiple entrances on huge stairs/stoops. Hard to tell which oils are in your base as i don't know if you can count the stoops to them, so i'm just counting the oils on the highest plain: 10 oil per base, 14 per stoop, so 48 oil in total.
- Bonsaiheld
- Rookie
- Posts: 31
- Joined: 24 May 2013, 23:54
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Re: Bonsaiheld's Maps
I know. Well, i changed it.Berg wrote: Take the total amount of oil resources on the map and divide it by the number of players and that gives you the amount of oil per player. http://developer.wz2100.net/wiki/AddonGuide#Oil
~ My maps
Re: Bonsaiheld's Maps
For once, I've seen a NTW map that isn't flat. Kudos on that.
Xfire-->chris37killer
Re: Bonsaiheld's Maps
Well, i think Mero, the first-born map-maker of the FlaME era, was experimenting with this quite a bit ... link.NTW map that isn't flat
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
Re: Bonsaiheld's Maps
I might've missed those since I was rarely browsing forums during the times when my exams were coming up.
Xfire-->chris37killer