If I host a game with a mod why can't warzone just send the mod like it send's a map?
Just a thought, because if the player wants to join then he must go and download the mod before he can join!
But then warzone must also be able to load a mod without the need to restart warzone.
(AWarZoner),
Andrie
Mod's in Multiplayer
- Bonsaiheld
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Re: Mod's in Multiplayer
I would also like that. That way you could also easily play Map-Mods with others (if that doesn't work yet). (:
Imagine further: We could even select and change the mods inside the game creation screen.
Imagine further: We could even select and change the mods inside the game creation screen.
~ My maps
Re: Mod's in Multiplayer
which game did you see have a mod switching feature?, most modded game i played are need a restart and it could lead to memory leaks and stuff
this might help viewtopic.php?f=49&t=4320&p=106916&hili ... er#p106916
this might help viewtopic.php?f=49&t=4320&p=106916&hili ... er#p106916
Last edited by Ezio on 30 May 2013, 18:58, edited 1 time in total.
Re: Mod's in Multiplayer
Hmm. Not sure, iirc megaglest guys achieved something like that.
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