Rugnir's Maps
Rugnir's Maps
I have made a map collection uploaded under a GPLv2 licence, meaning you can take these maps and change them, but you must attribute me as the original maker of the maps.
Anyway, these maps I have made at the moment consist of the first few successful maps I have made.
I am not all that good at names, and these maps are open to better naming suggestions.
If you find any errors or want to make a suggestion say it below, and thanks for your input, much appreciated!
The maps are as follows:
2 Players:
Back loop
Green Limits
Heights
4 Players:
City Battle
Crater
Crystal Steps
Dark Moon Decent
Garrison
8 Player:
Royalrush
Screenshots:
There are 10 maps in all in this first post
Thanks for looking!
Anyway, these maps I have made at the moment consist of the first few successful maps I have made.
I am not all that good at names, and these maps are open to better naming suggestions.
If you find any errors or want to make a suggestion say it below, and thanks for your input, much appreciated!
The maps are as follows:
2 Players:
Back loop
Green Limits
Heights
4 Players:
City Battle
Crater
Crystal Steps
Dark Moon Decent
Garrison
8 Player:
Royalrush
Screenshots:
There are 10 maps in all in this first post
Thanks for looking!
Last edited by Rugnir on 29 May 2013, 11:29, edited 1 time in total.
Re: My First Map Collection
Having the maps all in one archive is nice.
Did you know you can upload your maps here singularly with images showing them in the forum thread. then the maps can be discussed individually.
Also the website has the add-ons feature for maps that you feel have been discussed and tweaked to the final finish. http://addons.wz2100.net/
Bad thing is not everyone can open rar files.
Hope you don’t mind I change the archive to zip format and upload it here for you.
Did you know you can upload your maps here singularly with images showing them in the forum thread. then the maps can be discussed individually.
Also the website has the add-ons feature for maps that you feel have been discussed and tweaked to the final finish. http://addons.wz2100.net/
Bad thing is not everyone can open rar files.
Hope you don’t mind I change the archive to zip format and upload it here for you.
- Attachments
-
- Rugnir Map Pack V1.zip
- (198.81 KiB) Downloaded 240 times
Re: My First Map Collection
Thanks Berg,
I`m sure, RUGNIR will not object to the republishing in zip format
I`m sure, RUGNIR will not object to the republishing in zip format
In case the WZ-game ends in a draw , the game winner will be determined by penalty shoot-out.
Re: My First Map Collection
Yeah, i've been using filedropper for a while, but they delete files very quickly.
Lost quite a lot of nice stuff on this.
Lost quite a lot of nice stuff on this.
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
Re: My First Map Collection
Ok thanks for the input! I am fine with the republishing in .zip of course.
NoQ, could you suggest any better places? I just used the first one that came from google
NoQ, could you suggest any better places? I just used the first one that came from google
Re: My First Map Collection
A new mapmaker. Great. Thanks for the new maps, Rugnir.
Nice Design
I played them against strong NB. My first impression was: a little bit to much oil. It was easy to win the 2-player maps in 10 minutes and the 4 player maps under 20 minutes. May be- some scavs would make the game harder. But i`m sure, that the maps are great for a quick game against real players. the 4-player map craters is very good. The 8-player map looks like a team map 4 vs 4.
Sorry for my unusual english
regards
Nice Design
I played them against strong NB. My first impression was: a little bit to much oil. It was easy to win the 2-player maps in 10 minutes and the 4 player maps under 20 minutes. May be- some scavs would make the game harder. But i`m sure, that the maps are great for a quick game against real players. the 4-player map craters is very good. The 8-player map looks like a team map 4 vs 4.
Sorry for my unusual english
regards
In case the WZ-game ends in a draw , the game winner will be determined by penalty shoot-out.
Re: My First Map Collection
Dont worry thanks all yes th zip file is ok!
Re: My First Map Collection
Hello Rugnir
Nice work,
I suggest using the file hosting of our website. It seems it is we and we only who will last with files til the year 2100
I also think it would be nice if you could provide previews of your maps in the future
Regards,
Mero
Nice work,
I suggest using the file hosting of our website. It seems it is we and we only who will last with files til the year 2100
I also think it would be nice if you could provide previews of your maps in the future
Regards,
Mero
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: Rugnir's Maps
5 New maps - Posted here: viewtopic.php?f=49&t=11042&p=122386#p122386
Minimaps:
Should i use one post for all my maps or repost for each set? I can't see anything about it under rules, but maybe i'm just blind :/
Big_Gap Map: (3v3) 6 Players - Arizona Tileset
Doubleup: (5v5) Huge 10 player map 2 'bases' each - Mountain Tileset
Gateway: (2v2v2v2) 8 Players - Mountain Tileset
Mirror_Hall: 4 Players - Urban Tileset
Oil_Loss: 6 Players low oil map - Arizona Tileset
Minimaps:
Should i use one post for all my maps or repost for each set? I can't see anything about it under rules, but maybe i'm just blind :/
Big_Gap Map: (3v3) 6 Players - Arizona Tileset
Doubleup: (5v5) Huge 10 player map 2 'bases' each - Mountain Tileset
Gateway: (2v2v2v2) 8 Players - Mountain Tileset
Mirror_Hall: 4 Players - Urban Tileset
Oil_Loss: 6 Players low oil map - Arizona Tileset
Re: Rugnir's Maps
Great work, Rugnir. It is a pleasant surprise to see low-oil maps. They promise a fierce fight over the energy supply
Thanks
Regards
Thanks
Regards
In case the WZ-game ends in a draw , the game winner will be determined by penalty shoot-out.
Re: Rugnir's Maps
Thanks! i'm working on a 5v1 challenge map, but am having trouble turning a map into a challenge. Does anyone have any ideas on how to do this? Rest assured, I have tried to balance the map with oil levels:
Minimap:
Minimap:
Re: Rugnir's Maps
Ask NoQ. I am sure, he will help you with the challenge maps.Rugnir wrote:Thanks! i'm working on a 5v1 challenge map, but am having trouble turning a map into a challenge. Does anyone have any ideas on how to do this? Rest assured, I have tried to balance the map with oil levels:
Minimap:
In case the WZ-game ends in a draw , the game winner will be determined by penalty shoot-out.
Re: Rugnir's Maps
you could give more labs, oil and factory for the single player.
it's hard balace a 5 vs 1 game, i think.
You need a lot map test with good player for check the balance.
it's hard balace a 5 vs 1 game, i think.
You need a lot map test with good player for check the balance.
Re: Rugnir's Maps
Both teams start with no bases. the player on his/her own has 18 oils, whereas the cpu has 12 between them that in all there is, and also the player starts in a very good defencive position, along with more trucks at beginning
Re: Rugnir's Maps
New 5 way map:
Whirlpool
Low oil Low space map
warning - Standard AI Play terribly with this map... i managed to truck rush all four of them...
hopefully all the cliff errors are fixed, there were quite a few when i first tested it.
Minimap:
This isnt the 5-way map i wanted to make into a challenge btw.
also thanks to Merowingg for inspiration from a similar design.
Whirlpool
Low oil Low space map
warning - Standard AI Play terribly with this map... i managed to truck rush all four of them...
hopefully all the cliff errors are fixed, there were quite a few when i first tested it.
Minimap:
This isnt the 5-way map i wanted to make into a challenge btw.
also thanks to Merowingg for inspiration from a similar design.