Ok. Still here?
I remember 2011. I remember those glory days. 2.3.8 and 2.3.9 were the cream of the crop. Everybody talked about the upcoming 3.1, but nobody used it. People preferred the look and feel of 2.3.x. Most players preferred the warped, uneven balance. I was one of them. I still am. You see, what makes a game great, is not the graphics, or the site, or the community, or the netcode, or the symmetry of the balance. It's the ability to bring large amounts of joy. Many people I have talked to miss 2.3. I decided to switch the Legacy codebase to 2.3.x not long ago, although I have yet to work on it, and I expected a lot of "why? 3.1 has a better interface and better netcode!"
You know what I got?
War2070:
Grrr:"If what your doing is based on 2.3.9 then I'm willing to give it a shot and spend my time playing it."
And not surprisingly zylonk:"I thought your wonderful project had died! So glad you soldiered on and I for one wish you all the best. 3.1 really sucks... Like a Dyson on steroids.
Yes, C++ has turned into a monster - which is why plain ol' C still is the top programming language in the world. C++ is used so that bloated <Sub-censored> code can be bolted together easily and kicked out the door asap to maximise profit.
Good fortune Subsentient - keep up the good work!
;D"
The people in IRC I have talked to also seem to like the idea. 3.1 has removed pieces of Warzone 2100 that made the game what it was. The strange part is, I can't even put my finger on most of them. The days I loved so much that brought me never ending joy are gone it seems. The ISA may be forced to dissolve from a lack of activity. Shortly after the release of 3.1, our already dwindling member activity started to flatline. I haven't seen many friends of mine since the release of 3.1. Some people like it better, and it does have advantages, but changing the game so much is bad for the game. I'm going to go all Jean-Luc Picard up in here: "It's an attack on it's very soul!""Good to hear this. Only in this way - taking up from the 2.3.9 branch - can something meaningful be made of WZ."
I don't know exactly what changed in 3.1 precisely. Something that was done really hurt warzone. 2.3 has desyncing netcode, a slightly tilted tech tree, no Javascript support, no XPlayer support, and so much more, but something makes it superior. Something is broken in 3.1, and I'm not talking about bugs. I'll leave it up to you all to figure it out.