deleted maps

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raycast
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Re: maps by Ray

Post by raycast »

Removed.
Last edited by raycast on 03 May 2013, 21:08, edited 1 time in total.
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aubergine
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Re: maps by Ray

Post by aubergine »

Nice map :) Lots of varied routes from A to B, lots of defensive positions, choke points and open areas. Good mix :)
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aubergine
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Re: maps by Ray

Post by aubergine »

Because of the unique design of Crystalline, I'm getting NullBots walking around the map edge and then attacking my base from behind, which is most awesome! Completely caught me off guard when suddenly a herd of NB's cyborgs started blasting away at my weak underbelly.

I assume it's due to path finding that they see shortest and least dangerous route to base is sometimes around the edge of the map.
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raycast
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Re: maps by Ray

Post by raycast »

Removed.
raycast
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Re: deleted maps

Post by raycast »

The contents of this thread have deliberately been removed.
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aubergine
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Re: deleted maps

Post by aubergine »

how come?
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effigy
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Re: deleted maps

Post by effigy »

aubergine wrote:how come?
He's having a 'tude.
This is why some features aren't implemented: http://forums.wz2100.net/viewtopic.php?f=30&t=7490&view=unread#p87241
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aubergine
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Re: deleted maps

Post by aubergine »

shame, they were really great maps - particularly liked Crystalline :(
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
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