Hey, how do you take a feature out of the game by adding things to it? I don't quite understand that.
The modular system from warzone 2100 clearly adds a nice stage to the manufacture. But, as Whippersnapper said, the practical concept of it is quite reduced. Anyway, I'd NEVER remove the
design stage, it's just something that allows creativity to be placed ingame, no matter how limited it is.
Deus Siddis wrote:Folks, if you don't like Warzone's modular units, you can always play one of the many Spring games. Because that is basically the one thing that really separates Warzone's gameplay from its competition.
Trying to hack away at this feature simply to meet your personal senses of aesthetics is just insane. Instead, I would propose an aesthetic fix for an aesthetic 'issue'- that being making custom versions of models of each propulsion system for each body. Essentially this is the reverse- propulsion models are customized around each body rather than bodies being customized for particular propulsion types like sea and air.
well, it just doesn't make sense to simply adapt the body to the propulsion, this way. You research a chassis. Then you research a new propulsion, but how do you adapt a tank chassis to aircraft cockpits? I mean, even if at the stage of the chassis research, blueprints for cockpit adaptation where made, it looks just awkward to just change the shape for it to fly.
Function is at least as important as form, right Zarel?
The function of the fightersis to function as a anti-aircraft vehicle only. Now, put the anti-aircraft guns from warzone 2100 on a python
vtol and you've got your perfect actual concept of a fighter made by the current modular system. Of course, we don't want Vertical Take-Off and Landing Ack-Acks, sorry, but any weapon you currently put on a
VTOL looks strange, bulky and improvised.
The best way (at least for me and whippersnapper, I think) for integrating the weapons to the chassis in a way VTOLs don't look like an upside-down tank with wings is to make them already integrated. Multi-turrets or weapon bays are to be combinations already made, I think. Those should be adequated to the tech tree acording to T1 T2 and T3, and both weapons are upgraded. well, if you had tank killer missiles and assault guns, you wouldn't make any more lancer-with-machineguns, I think.
Again, There's no way no one can ever think to consider to "hack away" the modular system from warzone 2100. It's something to be added to the game.