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it is the Nullbot at 5 players go the mod.
Nullbot maximum more players crash 6> 7> 8> 9> 10.
go you all nexus 10 players play the map and is ok.
Nullbot can play minimum 5 players, build cheats.
Nullbo cannon->fire->mg->tower->rocket->hover 5 player ok
Nexus can all 10 player play, build after 5 min.
radbot all 10 players play, build not.
go you nexus all 10 players, can you see the nullbot erro have more players + 6 :/
Morgana wrote:it is the Nullbot at 5 players go the mod.
Nullbot maximum more players crash 6> 7> 8> 9> 10.
go you all nexus 10 players play the map and is ok.
Nullbot can play minimum 5 players, build cheats.
Nullbo cannon->fire->mg->tower->rocket->hover 5 player ok
Nexus can all 10 player play, build after 5 min.
radbot all 10 players play, build not.
go you nexus all 10 players, can you see the nullbot erro have more players + 6 :/
info |08:18:00: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:00: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:00: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:00: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:03: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:03: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:03: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:03: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:03: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:03: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:00: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:00: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:00: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:00: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:03: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:03: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:03: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:03: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:03: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:03: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
try creating a shortcut and add --debug=all flag at the command parameter.
here's a reupload this time with unused stuff removed.
contingency_v0.8.0_w_nullbot_and_ultscavs.wz
now updated adds original cyborg bodies from original contingency.
if you see any missing components report it to me.
to find those errors check your WZLOG in your logs folder.
Edit: now added changes to contingency read the readme in the wz file for more details.
all the files licenses are
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Last edited by WZ2100ModsFAn on 22 Jul 2018, 02:19, edited 1 time in total.