WZ Screenshots!

Here you may talk about Warzone's Gameplay, Strategy & Tactics
User avatar
NoQ
Special
Special
Posts: 6226
Joined: 24 Dec 2009, 11:35
Location: /var/zone

Re: WZ Screenshots!

Post by NoQ »

wz2100-20120510_150040-OasisArena-T1.jpg
Jorzi
Regular
Regular
Posts: 2063
Joined: 11 Apr 2010, 00:14

Re: WZ Screenshots!

Post by Jorzi »

That is actually really beautiful :)
ImageImage
-insert deep philosophical statement here-
User avatar
Giani
Regular
Regular
Posts: 804
Joined: 23 Aug 2011, 22:42
Location: Argentina

Re: WZ Screenshots!

Post by Giani »

More pictures :lecture:
Attachments
Going to repair
Going to repair
wz2100-20120512_223645-Mirage-T2.jpg
(Black is Nullbot and my ally)
(Black is Nullbot and my ally)
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
User avatar
NoQ
Special
Special
Posts: 6226
Joined: 24 Dec 2009, 11:35
Location: /var/zone

Re: WZ Screenshots!

Post by NoQ »

wz2100-20120514_103004-Source-v2-0-T1.jpg
wz2100-20120514_103616-Source-v2-0-T1.jpg
User avatar
Berg
Regular
Regular
Posts: 2204
Joined: 02 Sep 2007, 23:25
Location: Australia

Re: WZ Screenshots!

Post by Berg »

wz2100-20120514_181128-Source-v2-0-T1.jpg
User avatar
NoQ
Special
Special
Posts: 6226
Joined: 24 Dec 2009, 11:35
Location: /var/zone

Re: WZ Screenshots!

Post by NoQ »

wz bullet-time (screenshots taken at exactly same game tick) featuring homing-indirect archangels (you can see ripple trajectories as well, the ones falling from the sky) and cliff decals (both of these will probably make it into 3.1_beta11)
Attachments
wz2100-20120517_155430-Calamity_s-T1.jpg
wz2100-20120517_155439-Calamity_s-T1.jpg
wz2100-20120517_155453-Calamity_s-T1.jpg
User avatar
NoQ
Special
Special
Posts: 6226
Joined: 24 Dec 2009, 11:35
Location: /var/zone

Re: WZ Screenshots!

Post by NoQ »

more wz bullet-time (at another tick of the same game) (in fact it was an ai vs. ai game, nullbot-turtle vs. nexus-insane, and i was just enjoying the show)
Attachments
wz2100-20120517_155208-Calamity_s-T1.jpg
wz2100-20120517_155132-Calamity_s-T1.jpg
wz2100-20120517_155116-Calamity_s-T1.jpg
User avatar
NoQ
Special
Special
Posts: 6226
Joined: 24 Dec 2009, 11:35
Location: /var/zone

Re: WZ Screenshots!

Post by NoQ »

paradise tileset with cliff decals ... still not bad (:
Attachments
wz2100-20120517_160706-Source-v2-0-T1.jpg
User avatar
Giani
Regular
Regular
Posts: 804
Joined: 23 Aug 2011, 22:42
Location: Argentina

Re: WZ Screenshots!

Post by Giani »

Homing-indirect is awesome!! :D
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
User avatar
aubergine
Professional
Professional
Posts: 3459
Joined: 10 Oct 2010, 00:58
Contact:

Re: WZ Screenshots!

Post by aubergine »

Shouldn't paradise have sand (as in the sort of thing you'd get on beaches)?
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
User avatar
Shadow Wolf TJC
Regular
Regular
Posts: 1047
Joined: 16 Apr 2011, 05:12
Location: Raleigh, NC

Re: WZ Screenshots!

Post by Shadow Wolf TJC »

Why do homing-indirect weapons move across terrain like that instead of simply flying high over it like indirect weapons tend to do? I'd expect them to adjust their direction to hit their targets, though I wouldn't expect them to adjust their pitch as well (at least, not until they get close to their targets).
Creator of Warzone 2100: Contingency!
Founder of Wikizone 2100: http://wikizone2100.wikia.com/wiki/Wikizone_2100
Lord Apocalypse
Regular
Regular
Posts: 678
Joined: 29 Jul 2009, 18:01

Re: WZ Screenshots!

Post by Lord Apocalypse »

:twisted: cruise missile artillery. I like the flight but it brings me to one question.. Should we treat low flying rockets (homing-indirect) as destroyable objects? If it flys low enough we should be able to shoot at it don't ya think?
Jorzi
Regular
Regular
Posts: 2063
Joined: 11 Apr 2010, 00:14

Re: WZ Screenshots!

Post by Jorzi »

Destroyable but not source-trackable maybe? (I.e. cb sensor has no effect on them)
ImageImage
-insert deep philosophical statement here-
User avatar
NoQ
Special
Special
Posts: 6226
Joined: 24 Dec 2009, 11:35
Location: /var/zone

Re: WZ Screenshots!

Post by NoQ »

aubergine wrote:Shouldn't paradise have sand (as in the sort of thing you'd get on beaches)?
It does, i think ...
In arizona, green and sandy beaches are equally popular, i just made the green beaches more green ...
User avatar
Giani
Regular
Regular
Posts: 804
Joined: 23 Aug 2011, 22:42
Location: Argentina

Re: WZ Screenshots!

Post by Giani »

And more screenshots.
Attachments
wz2100-20120519_193419-DA-europe-T3.jpg
wz2100-20120519_160346-DA-europe-T3.jpg
wz2100-20120519_135213-DA-europe-T3.jpg
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
Post Reply