How to increase the research time
How to increase the research time
Hi
How can I increase the time of research for every upgrade ??? So far the Only way I found is to restrict the number of research centers.
How can I increase the time of research for every upgrade ??? So far the Only way I found is to restrict the number of research centers.
Re: How to increase the research time
if you mean just in game (as opposed to modding), then the only thing you can do is not research mk2 or mk3 "research speed" upgrades (mk1 upgrades are necessary for further research in many cases), and to not upgrade research centers. since, iirc, any one topic can only be researched by one research center, it doesn't matter how many research centers you have, but how many you use does matter in regards to total average research speed.
Re: How to increase the research time
It is hard to tell the AI not to research that fast or your enemy.
Can I change the time within some files ?
Can I change the time within some files ?
Re: How to increase the research time
I was looking into the Research.txt, but I don't understand where the research time is defined. Also It would be good to know where the price is.
R-Vehicle-Prop-Tracks,Level One,0,0,IMAGE_RES_DROIDTECH,0,0,RES_TRACK1,0,tracked01,PROPULSION,2400,1,2,0,0,0,0,0,1
Any indea ?
R-Vehicle-Prop-Tracks,Level One,0,0,IMAGE_RES_DROIDTECH,0,0,RES_TRACK1,0,tracked01,PROPULSION,2400,1,2,0,0,0,0,0,1
Any indea ?
Last edited by Sonsalt on 09 Aug 2007, 21:27, edited 1 time in total.
Re: How to increase the research time
If you want to restrict how fast the AI researches, then just lower the value of their sliders in the Skirmish setup screen.
The best thing to do when your philosophies don't stand up to debate is to lock the thread and claim victory.
Re: How to increase the research time
Thanks, but I am looking for a more solid way to change the Stats. I think it would be best to change time /and or money.
For a long term gameplay.
For a long term gameplay.
- Watermelon
- Code contributor
- Posts: 551
- Joined: 08 Oct 2006, 09:37
Re: How to increase the research time
doubling or tripling the res points field for every research topic(line) will doSonsalt wrote: Thanks, but I am looking for a more solid way to change the Stats. I think it would be best to change time /and or money.
For a long term gameplay.
this html table might help you to figure out which field is which.
edit:
research time = [research points] / [research center's research points per second]
- Attachments
-
- researchstats.zip
- (9.33 KiB) Downloaded 299 times
tasks postponed until the trunk is relatively stable again.
Re: How to increase the research time
Thanks a lot.
So for example if I change the following line within the research.txt in research/multiplayer from
R-Wpn-MG1Mk1,Level One,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_MG1MK1,0,MG1Mk1,WEAPON,60,1,1,0,0,0,0,0,2
to
R-Wpn-MG1Mk1,Level One,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_MG1MK1,0,MG1Mk1,WEAPON,800,1,1,0,0,0,0,0,2
the research time will increase ???
Where are the research center's research points /second defined ? Maybe if I change them I don't have to change every upgrade
Edit:
Though I've increased the research points for the machinegun from 60 to 800 it is still researched in no time. Why ?
So for example if I change the following line within the research.txt in research/multiplayer from
R-Wpn-MG1Mk1,Level One,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_MG1MK1,0,MG1Mk1,WEAPON,60,1,1,0,0,0,0,0,2
to
R-Wpn-MG1Mk1,Level One,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_MG1MK1,0,MG1Mk1,WEAPON,800,1,1,0,0,0,0,0,2
the research time will increase ???
Where are the research center's research points /second defined ? Maybe if I change them I don't have to change every upgrade
Edit:
Though I've increased the research points for the machinegun from 60 to 800 it is still researched in no time. Why ?
Last edited by Sonsalt on 10 Aug 2007, 14:19, edited 1 time in total.
Re: How to increase the research time
Again, the sliders control how much of a boost the AI gets every turn. The AI gets a bonus of increased research and also a little power boost.Sonsalt wrote: Thanks, but I am looking for a more solid way to change the Stats. I think it would be best to change time /and or money.
For a long term gameplay.
The best thing to do when your philosophies don't stand up to debate is to lock the thread and claim victory.
- Watermelon
- Code contributor
- Posts: 551
- Joined: 08 Oct 2006, 09:37
Re: How to increase the research time
make sure you edited the correct file(research.txt in mp/stats/research/multiplayer in mp.wz, not the one in stats/research/multiplayer in warzone.wz)Sonsalt wrote: Thanks a lot.
So for example if I change the following line within the research.txt in research/multiplayer from
R-Wpn-MG1Mk1,Level One,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_MG1MK1,0,MG1Mk1,WEAPON,60,1,1,0,0,0,0,0,2
to
R-Wpn-MG1Mk1,Level One,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_MG1MK1,0,MG1Mk1,WEAPON,800,1,1,0,0,0,0,0,2
the research time will increase ???
Where are the research center's research points /second defined ? Maybe if I change them I don't have to change every upgrade
Edit:
Though I've increased the research points for the machinegun from 60 to 800 it is still researched in no time. Why ?
tasks postponed until the trunk is relatively stable again.
Re: How to increase the research time
Thanks must have missed that
Re: How to increase the research time
So here is my first version of a long research mod.
http://localhost/convert/phpBB3/viewtop ... 7631#p7631
In order to increase the researchtime I had to change the research points for every upgrade, since I couldn't find where the research center and its stats are located.
http://localhost/convert/phpBB3/viewtop ... 7631#p7631
In order to increase the researchtime I had to change the research points for every upgrade, since I couldn't find where the research center and its stats are located.
- Deathguise
- Trained
- Posts: 85
- Joined: 06 Jul 2007, 20:08
- Location: UK
Re: How to increase the research time
If you want to increase research time further you could modify the values in functions.txt specifically:
So Struc-Research-Upgrade01(used by Synaptic Link Data Analysis) yields a 30% research rate speed up.
In the above the 14 and 12 represent the basic research rate for the research facility and research module respectively.functions.txt wrote: Research,Research Facility,14
Research,Research Module,12
The above represent the research upgrades, the number at the end of each line is the percentage bonus it provides to the basis research rate.functions.txt wrote: Research Upgrade,Struc-Research-Upgrade01,30
Research Upgrade,Struc-Research-Upgrade02,60
Research Upgrade,Struc-Research-Upgrade03,90
Research Upgrade,Struc-Research-Upgrade04,120
Research Upgrade,Struc-Research-Upgrade05,150
Research Upgrade,Struc-Research-Upgrade06,180
Research Upgrade,Struc-Research-Upgrade07,210
Research Upgrade,Struc-Research-Upgrade08,240
Research Upgrade,Struc-Research-Upgrade09,270
So Struc-Research-Upgrade01(used by Synaptic Link Data Analysis) yields a 30% research rate speed up.
"Abandon All Hope" - Chiggy von Richthofen
Re: How to increase the research time
Thanks this was very helpful.
It actually saved me a lot of time.
It actually saved me a lot of time.
- Deathguise
- Trained
- Posts: 85
- Joined: 06 Jul 2007, 20:08
- Location: UK
Re: How to increase the research time
No problem, ill playtest your mod once ive got some spare time(revising for a test at the moment ).
"Abandon All Hope" - Chiggy von Richthofen