Challenges are setup in INI files in a challenges/ directory. Additional challenges can be added as mods. Here is a sample challenge file:
Basically it sets up a MizaMaze game with the given settings - all AIs allied with each other against you. If you can win such a game without cheating, you are God - hence the difficulty rating of "Ultimate"[challenge]
Name = "No Place To Hide"
Difficulty = "Ultimate"
Map = "Sk-MizaMaze"
MaxPlayers = 8
Scavengers = false
Bases = 2
Power = 700
[player_1]
team = 1
[player_2]
team = 2
difficulty = 10
[player_3]
team = 2
difficulty = 10
[player_4]
team = 2
difficulty = 10
[player_5]
team = 2
difficulty = 10
[player_6]
team = 2
difficulty = 10
[player_7]
team = 2
difficulty = 10
[player_8]
team = 2
difficulty = 10
Things that still need to be done:
- Improve challenge GUI. Currently using a cloned load/save dialog for this.
- Consider adding MP challenges as well.
- Autogenerate an HTML battle report for easy pasting of your worthy accomplishments.
EDIT: Updated sample INI file and TODO list.


