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Re: Trunk builds (nightly-like) are back!

Posted: 27 Sep 2009, 23:21
by Buginator
Ilr wrote:Question: ....Which is the most Stable version of Trunk for playing the Campaign through, and only the Campaign?

I seem to have version "r7904"
It's refused to continue on the following things so far:
* - any and all Transport missions
* - ...first one actually said there were things outside the mission boundry in STDerr :stare:
* - ...other times it just closes with no error message at all
* - changing propulsion on any support-turret vehicle (truck, sensor, etc...)
AFAIK, the bug was fixed rather recently, so you would need a fairly new build, and I don't got the time to make a new one...

Re: Trunk builds (nightly-like) are back!

Posted: 28 Sep 2009, 00:16
by Zarel
Are all the important trunk bugs fixed? I don't want to release a trunk build before the bugs are fixed.

Re: Trunk builds (nightly-like) are back!

Posted: 28 Sep 2009, 02:49
by Ilr
I'm not in any rush to get a perfect version b/c I can still Load up the save-games in standard Warzone and play past that bugged part, then pick it up again with TRUNK ver afterwards... Just wanted to know which chronological order the Stability "flowed" in ;)

But if ya'll would like me to Catalog every single error while I'm playing through the campaign, then yah, I'll probably need a step-by-step here to getting or patching in the most recent data files or whatever O_o (not that I'm looking for extra work, or to create extra work for that matter, heh)

Re: Very occasional trunk snapshot builds

Posted: 20 Jan 2010, 22:27
by cybersphinx
I've uploaded a build of r9342: https://sourceforge.net/projects/warzon ... e/download

Should be compatible to the Mac version in viewtopic.php?f=3&t=4518

Re: Trunk snapshot builds (last update: Jan 20)

Posted: 20 Jan 2010, 23:55
by alienkid10
Cyber: what Devpkg did you use? Or did you cross compile?

Re: Trunk snapshot builds (last update: Jan 20)

Posted: 21 Jan 2010, 00:30
by Zarel
He cross-compiled (presumably using the latest cross-compile devpkg). It's impossible to make a Windows installer on Windows.

Re: Trunk snapshot builds (last update: Jan 20)

Posted: 21 Jan 2010, 15:49
by alienkid10
Zarel: it is why? Could I make a .deb on Ubuntu? If so who should I change the maintainer in the control file to?

Re: Trunk snapshot builds (last update: Jan 20)

Posted: 19 Apr 2010, 16:28
by andron
hei,
sadly the old trunk build crashes very often would be nice when you make a new build as the old is also 4 month ago and there are sure some bugs fixed now...

my errors with the trunk look like:

Code: Select all

error   |04:23:04: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 228
last message repeated 2 times
error   |04:23:21: [strresGetString] Could not find string for id "ZNULLWEAPON"
error   |04:23:21: [strresGetString] Assert in Warzone: ../../../../lib/framework/strres.c:100 (string), last script event: '<none>'
fatal   |04:23:21: [allocateName] Unable to find string resource for ZNULLWEAPON

Re: Trunk snapshot builds (last update: Jan 20)

Posted: 22 Apr 2010, 04:06
by Buginator
andron wrote:hei,
sadly the old trunk build crashes very often would be nice when you make a new build as the old is also 4 month ago and there are sure some bugs fixed now...
We can't make working (CC) builds for windows at the moment. Will be fixed one of these days. :stressed:

Re: Trunk snapshot builds (last update: Jan 20)

Posted: 25 Apr 2010, 00:52
by Buginator
Buginator wrote:
andron wrote:hei,
sadly the old trunk build crashes very often would be nice when you make a new build as the old is also 4 month ago and there are sure some bugs fixed now...
We can't make working (CC) builds for windows at the moment. Will be fixed one of these days. :stressed:
And ... fixed (sorta.. enough to play it at least.) :ninja:

trunk r10707 for your testing. And I expect good bug reports! :stare:
:)

http://sourceforge.net/projects/warzone ... e/download

Re: Trunk snapshot builds (last update: Jan 20)

Posted: 25 Apr 2010, 03:07
by dak180
Buginator wrote:
trunk r10707 for your testing. And I expect good bug reports! :stare:
:)

http://sourceforge.net/projects/warzone ... e/download

And for the Mac users out there here is trunk r10708.

Re: Trunk snapshot builds (last update: Apr 24)

Posted: 25 Apr 2010, 04:47
by macuser
Thank you, THANK YOU! :shock: :!!!:

-regards macuser

Re: Trunk snapshot builds (last update: Apr 24)

Posted: 25 Apr 2010, 05:42
by dak180
If you want to build your own trunk snapshots I have tried to make it as easy as possible for Mac users.

See CompileGuide/Mac for all the particulars, but basically, assuming you have Xcode installed, all you need to do is download and then run the script on that page whenever you want a new build of trunk.

Re: Trunk snapshot builds (last update: Apr 24)

Posted: 25 Apr 2010, 23:42
by yamar
woah! That's a LOT of detail! It Gives the game a whole new feel! Now all that's "needed" is the integration of the new body's and whatnot, and graphics wise, the game will be... awesome. (more so than now!)

Cheers, Yamar

Re: Trunk snapshot builds (last update: Apr 24)

Posted: 24 May 2010, 22:20
by KukY
Since the version that is currently available still has that water bug, which makes the game unplayable, I uploaded a version that has it fixed: r10862.
It isn't an installer, although made with NSIS, just an SFX archive that will extract the files to Desktop(or any other folder by your choice).