New stuff

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MasterDrow
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New stuff

Post by MasterDrow »

Was just thinking as a player one key thing that I am really annoyed about are the lack of gates. I am annoyed about this because that means that I have to leave gaps in my wall, and then the lovely AI just builds up a large army runs past 3-4 layers of defensive turrets and wall and ends up making swiss cheese of my base before I can kill all of them. Gate would solve this problem. Unluckily they would probably be hell to design and program.
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Terminator
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Re: New stuff

Post by Terminator »

well Gates was implamented in original wz 1.10 - as a mod you can find it here "Wz_GateAddon" http://www.krossfire.net.ru/index.php?d ... type=files
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psychopompos
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Re: New stuff

Post by psychopompos »

are you on about playing humans?
cause iv never had the ai do that...

try arranging your defences differently at entrances.
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Terminator
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Re: New stuff

Post by Terminator »

psychopompos wrote: are you on about playing humans?
ofcourse.

Well in that mod(for 1.10) changes was even in main exe file , so for AI needs a new scripts. I dont know can AIvolution bots use those gate if implement it.. its too complicated for me. I think for mods like this needs a special-developed AI.
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