New stuff
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- New user
- Posts: 5
- Joined: 24 Oct 2007, 08:05
New stuff
Was just thinking as a player one key thing that I am really annoyed about are the lack of gates. I am annoyed about this because that means that I have to leave gaps in my wall, and then the lovely AI just builds up a large army runs past 3-4 layers of defensive turrets and wall and ends up making swiss cheese of my base before I can kill all of them. Gate would solve this problem. Unluckily they would probably be hell to design and program.
- Terminator
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Re: New stuff
well Gates was implamented in original wz 1.10 - as a mod you can find it here "Wz_GateAddon" http://www.krossfire.net.ru/index.php?d ... type=files
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- psychopompos
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Re: New stuff
are you on about playing humans?
cause iv never had the ai do that...
try arranging your defences differently at entrances.
cause iv never had the ai do that...
try arranging your defences differently at entrances.
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- Terminator
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Re: New stuff
ofcourse.psychopompos wrote: are you on about playing humans?
Well in that mod(for 1.10) changes was even in main exe file , so for AI needs a new scripts. I dont know can AIvolution bots use those gate if implement it.. its too complicated for me. I think for mods like this needs a special-developed AI.
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