Rate of fire upgrade "50%" actually means add 100% to ROF
Rate of fire upgrade "50%" actually means add 100% to ROF
Just discovered Rate of fire upgrade "50%" actually means "add 100% to rate of fire"
17% upgrade to ROF means 20% increase effect
34% means 51% increase effect
50% means +100% increase effect
it works that way because 50% is substracted from FirePause.
e.g. 400 firepause minus 50% is 200 firepause.
formula: effect = 1/(1 - upgrade_percent), e.g. mg_rof1 = 1(1-0.17) = 1.2
I want fix it, if we see 50% in stats - this should mean: +50% to rate-of-fire.
so ROF upgrades should be corrected to real values and game formula should work another way
sadly. i created ticket #3958 and it was closed. i create tickets when i want to make patch. what wrong with to-do tickets? i
17% upgrade to ROF means 20% increase effect
34% means 51% increase effect
50% means +100% increase effect
it works that way because 50% is substracted from FirePause.
e.g. 400 firepause minus 50% is 200 firepause.
formula: effect = 1/(1 - upgrade_percent), e.g. mg_rof1 = 1(1-0.17) = 1.2
I want fix it, if we see 50% in stats - this should mean: +50% to rate-of-fire.
so ROF upgrades should be corrected to real values and game formula should work another way
sadly. i created ticket #3958 and it was closed. i create tickets when i want to make patch. what wrong with to-do tickets? i
Re: Rate of fire upgrade "50%" actually means add 100% to RO
Trac is used for bugs & patches.
It isn't really meant to have any other function. It isn't a forum, nor should it be used to discuss potential (future) patches / improvements / new features / or anything that isn't a bug or an actual patch.
The process is, people should ask about X on forums. Have people discuss it, plan it out during discussions, and then finally, when patch is ready, it should be put on trac.
I am not sure why that is hard to understand.
It isn't really meant to have any other function. It isn't a forum, nor should it be used to discuss potential (future) patches / improvements / new features / or anything that isn't a bug or an actual patch.
The process is, people should ask about X on forums. Have people discuss it, plan it out during discussions, and then finally, when patch is ready, it should be put on trac.
I am not sure why that is hard to understand.
/facepalm ...Grinch stole Warzone contra principia negantem non est disputandum
Super busy, don't expect a timely reply back.
Super busy, don't expect a timely reply back.
Re: Rate of fire upgrade "50%" actually means add 100% to RO
Better if you answer or comment about topic mentioned, discus rules is not funny. it is just demotivates
people is not robots
people is not robots
Re: Rate of fire upgrade "50%" actually means add 100% to RO
Reg312 wrote:sadly. i created ticket #3958 and it was closed. i create tickets when i want to make patch. what wrong with to-do tickets? i
vexed wrote:Trac is used for bugs & patches.
I am not sure why that is hard to understand.
you ask why they did something and then they tell you and you said that?Reg312 wrote:Better if you answer or comment about topic mentioned, discus rules is not funny. it is just demotivates
people is not robots
then you change your sig to tell everyone that vexed is now evil because of this?
Re: Rate of fire upgrade "50%" actually means add 100% to RO
@Originway again off-topic. i see noone want to dicuss logic of functions stats
it was just remark about ticket because i see many tickets with discussions, for me poking in the rules is evil
and as i said. people is not robots, i have right to some emotions
well i remove sig to not insult people
it was just remark about ticket because i see many tickets with discussions, for me poking in the rules is evil
and as i said. people is not robots, i have right to some emotions
well i remove sig to not insult people
- Shadow Wolf TJC
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Re: Rate of fire upgrade "50%" actually means add 100% to RO
Personally, I don't see this as needing any sort of changes anytime soon.
Creator of Warzone 2100: Contingency!
Founder of Wikizone 2100: http://wikizone2100.wikia.com/wiki/Wikizone_2100
Founder of Wikizone 2100: http://wikizone2100.wikia.com/wiki/Wikizone_2100
Re: Rate of fire upgrade "50%" actually means add 100% to RO
did you calculated real ROF in your mod? to see real effect of upgradesShadow Wolf TJC wrote:Personally, I don't see this as needing any sort of changes anytime soon.
- Shadow Wolf TJC
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- Location: Raleigh, NC
Re: Rate of fire upgrade "50%" actually means add 100% to RO
Absolutely.
Creator of Warzone 2100: Contingency!
Founder of Wikizone 2100: http://wikizone2100.wikia.com/wiki/Wikizone_2100
Founder of Wikizone 2100: http://wikizone2100.wikia.com/wiki/Wikizone_2100
Re: Rate of fire upgrade "50%" actually means add 100% to RO
in original warzone dynamics of ROF upgrades is very different than dynamics of damage upgrades.Shadow Wolf TJC wrote:Absolutely.
damage 25% 20% 16% 14%..etc
rof 18% 21% 30%
each next ROF upgrade stronger than previous.
i think it is confusing (at least for me)
- Shadow Wolf TJC
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- Joined: 16 Apr 2011, 05:12
- Location: Raleigh, NC
Re: Rate of fire upgrade "50%" actually means add 100% to RO
I noticed, which was why I decided to switch to a more consistent system of upgrades (which was exponential by nature) when developing Contingency.
Creator of Warzone 2100: Contingency!
Founder of Wikizone 2100: http://wikizone2100.wikia.com/wiki/Wikizone_2100
Founder of Wikizone 2100: http://wikizone2100.wikia.com/wiki/Wikizone_2100
Re: Rate of fire upgrade "50%" actually means add 100% to RO
how does the above changes change gameplay?