Flame editor startup error.

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spartan117unsc
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Posts: 3
Joined: 17 Jul 2012, 00:03

Flame editor startup error.

Post by spartan117unsc »

Right so i installed flame version 1.28 and made a map, i compiled it and got it into warone fine, but some things are off and i needed to fix them. so when i tried to open up flame again i was faced with the following message:

Unhandled exception has occured in a component in your application. if you click continue, the application will ignore this error and attempt to continue.
Unable to find an entry point named 'glGenerateMipmap' in DLL 'opengl32.dll'

i tried just clicking continue and nothing happened and it wouldn't start up at all.

any idea on why this is happening?
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Andrie
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Re: Flame editor startup error.

Post by Andrie »

I also struggle but download the object data, and try 1.29.
"My IRC en multiplay naam is Andrie"

Groete Andrie
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Flail13
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Joined: 16 May 2008, 12:00

Re: Flame editor startup error.

Post by Flail13 »

Some graphics hardware can't generate mipmaps. It can normally be turned off at the options page, but if you can't get to it or it doesn't work, you can edit the settings.ini file. If you have the installed version, the settings file is found in my documents in the .flame folder. Find the "Mipmaps" and "MipmapsHardware" entries and change their values to false.

Code: Select all

Mipmaps = False
MipmapsHardware = False
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Boris
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Re: Flame editor startup error.

Post by Boris »

its more problems if you using w7..open with xp and will be work ok..graphics hardware no meters..
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Boris
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Re: Flame editor startup error.

Post by Boris »

--only programmers can answer this--
hey bro flail 13..3d app works on any gc [graphics card] with 128mb or more.
because it supported on any active x or open gl with original drivers..yes??
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