Every day people make mods and maps with hidden mods and i cannot see what mod did with parameters, so I made another stat editor.
This program i made for my own private use, but i hope someone might be interested

NEW: Download version 5.2 (untested):
http://www.mediafire.com/file/l9szkft95 ... r_v5.2.exe
changes in version 5.2: viewtopic.php?f=3&p=100302#p100302
Download version 5.1:
http://www.mediafire.com/file/hgobsbzmp ... 20v5.1.exe
Source:
https://github.com/crabster/Warzone-Stat-Editor
*note: to compile it you need some proprietary controls
Requirements:
.Net Framework 4.0 download it here: http://www.microsoft.com/download/en/de ... n&id=17851
Windows 7 or Windows XP
Installed Warzone version: 2.3.9, master (jan 2012)
Functions:
- view and edit stats such as weapons,bodies,propulsions etc.
- easy create new stat mods, including map-mods
- open/save wz files (.wz)
- compare two wz files to see what was changed
- load mods from one map to another
- visual comparison of items
Bugs in version 5.1/5.2:
01: cannot attach more than 1 weapon to structure (wz crash if you do)
02: null reference error when open improted structures.txt (while loading orig stats in background)
03: loading separate files dont hadle linked files (example: if load structures.txt from orig.stats, structureweapons.txt was not loaded and user should do it manually).
04: removing last line of stat-file (this line dont read by WZ anyway)
Bugs in version 5.2:
05: open and fast close program causes exception
06: error if copy line in functions.txt
version 5.1 view: version 5.2 view: