Those genuine words of encouragement are much appreciated especially coming from one such as yourself who is speaking from first hand knowledge of the nitty-gritty involved in making WZ stuff that is of a certain level of crafting quality.NEXUS wrote:Rman Virgil, I wish you good luck on making this map, as it looks like it will be great when you finish it.
Yea, I probably should make a deadline. Let's say next weekend.Zarel wrote:Hey, Rman, do you, by any chance, think it's time for a beta?
I was counting on some folks here to help in pre-release Beta balance testing that I am unable to achieve going at it solo with any of the extant Ski A.I.s (none of which can even play the totality of this map on a basic level or even the mentioned Ski A.I. I am developing that definitely can handle the topographic challenges but even this A.I. is still not remotely an adequate substitute for 4 peeps who know how to exploit the games GPMs as they exist at present). So It's just not been looking promising that those folks will step-up & fill the void that is under most circumstances covered by my LAN buds (who will be available again but that's months away, end of the summer, & putting off a Beta release till then, while an option, is a course I've decided not to follow for a number of reasons I'll leave unvoiced.)
I am thoroughly cognizant of the fact that this project can only be properly balance tested by 4 humans (there is just no way around that no matter how much time and effort I put into it solo). 4 peeps who know the nuances of the game, have good communication skills and are NOT taking this as an opportunity to indulge in smug, self-serving, snark or other forms of dishonorable cheap shots.
So I'm giving myself another week to shake out the most obvious flaws, implement the cleanest optimizations I can perceive & get a balance state that while still flawed without a doubt will at least be clear enough for others to assess what specific course correction options I should consider making to improve the MP experience in every way for the FINAL release. I will of course thoroughly acknowledge any constructive contributions to making the final balance the best it can be.
So, next weekend it is. We'll see how it plays out. If it turns into a positive, constructive experience, and I can make final balance changes based on good community MP input then I will go forward in continuing the development of the Elite Edition which will be substantively Modded into a different experience & will include a bundled Ski A.I. for those players out there that prefer Skirmish over MP. The bundled A.I. will also be apt for Island maps.
- Regards, RV