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Re: maps by Ray

Posted: 09 Feb 2013, 17:07
by raycast
Removed.

Re: maps by Ray

Posted: 10 Feb 2013, 02:01
by aubergine
Nice map :) Lots of varied routes from A to B, lots of defensive positions, choke points and open areas. Good mix :)

Re: maps by Ray

Posted: 11 Feb 2013, 13:52
by aubergine
Because of the unique design of Crystalline, I'm getting NullBots walking around the map edge and then attacking my base from behind, which is most awesome! Completely caught me off guard when suddenly a herd of NB's cyborgs started blasting away at my weak underbelly.

I assume it's due to path finding that they see shortest and least dangerous route to base is sometimes around the edge of the map.

Re: maps by Ray

Posted: 12 Feb 2013, 01:15
by raycast
Removed.

Re: deleted maps

Posted: 03 May 2013, 21:37
by raycast
The contents of this thread have deliberately been removed.

Re: deleted maps

Posted: 03 May 2013, 22:40
by aubergine
how come?

Re: deleted maps

Posted: 04 May 2013, 01:16
by effigy
aubergine wrote:how come?
He's having a 'tude.

Re: deleted maps

Posted: 04 May 2013, 01:25
by aubergine
shame, they were really great maps - particularly liked Crystalline :(