Maps - by The Overlord

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The Overlord
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Maps - by The Overlord

Post by The Overlord »

Oh look, another BDC trying to make a few maps. Enjoy. :3

Two maps so far:

1. TreeTakover

2. Classic-6P
Attachments
6c-Classic-6P.wz
More-player versions to follow.
(16.2 KiB) Downloaded 389 times
4c-TreeTakeover.wz
(14.67 KiB) Downloaded 334 times
Last edited by The Overlord on 08 Jun 2012, 03:19, edited 3 times in total.
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aubergine
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Re: Maps - by The Overlord

Post by aubergine »

Great to see another map maker!

Can you post pics of the minimaps as well pls?
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Re: Maps - by The Overlord

Post by The Overlord »

Ah yes. Here they are, thanks to aubergine. :)
Attachments
Classic-6P
Classic-6P
TreeTakover
TreeTakover
Last edited by The Overlord on 06 Jun 2012, 06:20, edited 1 time in total.
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Re: Maps - by The Overlord

Post by Giani »

Overlord, you can take screenshots whit the map preview, before starting the game.
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
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Re: Maps - by The Overlord

Post by The Overlord »

Yeah, but this way, you get a better taste of the map. :P
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Re: Maps - by The Overlord

Post by The Overlord »

To that one person that downloaded Classic-6P before I updated it: download it again. :wink:
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Re: Maps - by The Overlord

Post by crass »

maps aren't that bad
why don't you take a pic of the preview screen? the ones you did here are a bit blurry
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Re: Maps - by The Overlord

Post by NoQ »

crass wrote:the ones you did here are a bit blurry
This can also be somehow fixed by setting the radar to "fixed" instead of "rotating" :wink:
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Re: Maps - by The Overlord

Post by aubergine »

@NoQ does that apply to all versions of the game? If so I'll update this: https://warzone.atlassian.net/wiki/display/mod/config
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Re: Maps - by The Overlord

Post by NoQ »

Rotate radar option doesn't have anything to do with sensor spinning, it's about the minimap.
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Re: Maps - by The Overlord

Post by The Overlord »

@aubergine and NoQ: Oh my GOSH! Get your own topic, you two... :evil:

@crass: I think the screenshots do the maps justice...the photos aren't REALLY blurry...download the maps to see for yourself. :wink:
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Re: Maps - by The Overlord

Post by Merowingg »

Hi Overlord :) nice to see you here :)

Overlord I also ask you to reconsider switching the pictures you have made into maps previews, to do so just go to map selection menu, press the eye icon, and then press the F10 button, the screenshot was saved in my documents folder where the game was saved. You can edit the preview with a free program like Gimp 2. Beleive me those previews you have given say almost nothing to me.

The maps seems to be ok, but something tells me you put too much structures on it.. if you want to put there so many, then make bigger maps, the biggest size is 250x250, but there is no need to make a map of such a big size. Remeber a lot of things not always mean it is good.

Cya :)
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Re: Maps - by The Overlord

Post by The Overlord »

Merowingg: Happy to be here :D
Thanks for the advise, I do believe that i put way too many scavengers on both maps, but TreeTakover is supposed to have all the trees to make it more interesting.

Beleive me those previews you have given say almost nothing to me.


Really? :shock: O_o :x :hmm: The previews do show the change in elevation, the oils and the textures (I think) more clearly than a map preview than using the icon before a game.
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Re: Maps - by The Overlord

Post by JDW »

Previews are fine. It's not an issue really. Nice maps btw, keep them coming.
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Re: Maps - by The Overlord

Post by Merowingg »

Yes change into nice previews please :)
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"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero
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