Rebalancing Mod v20070826

Did you create a mod, map, music, or a tool? Present them here and earn feedback!
Note: addon requests do not belong here.
Note, everything uploaded to this forum, MUST have a license!
Post Reply
User avatar
Kreuvf
Global Moderator
Global Moderator
Posts: 254
Joined: 22 Sep 2006, 20:56
Contact:

Rebalancing Mod v20070826

Post by Kreuvf »

Aims
When playing over and over again you notice that some weapons are just more or less useless or are "very very very special purpose"-weapons while others are just weak and won't harm anything (Assault Cannon ;X).

So the mod aims at creating a balance in the game so every weapon is useful. The difference between AT- and AP-weapons should be more noticeable.. so don't try to kill two Lancer-Cyborgs with a Lancer-Cobra-Tracks.

Further information
The zip-archive contains two detailed readmes, one in English and one in German. The readme-files are in HTML-format and have two CSS-files (style-files), one for screen and one for print, so you can easily print the whole readme from within your browser. The print-style-sheet removes all colours and replaces them with symbols so even people with BW-printers can print the readme.

I strongly recommend to read the readme, at least the first part which is not about all the changes I applied to the game. I stopped counting, but there should be some 250 changes to original values.

Get the mod! But where?
http://files.warzone2100.de/index.php?dir=mods%2F and download the file "kreuvf_rebalancing_20070826.zip"

This is the second published version of my Rebalancing-Mod. It works with 2.0.7 and I do not plan to publish a trunk-version of it. The mod is published under the GPLv2.
Sonsalt
Trained
Trained
Posts: 114
Joined: 25 Jul 2007, 22:10

Re: Rebalancing Mod v20070826

Post by Sonsalt »

Best balancing mod ever ;)
ratarf
Trained
Trained
Posts: 154
Joined: 29 Nov 2006, 09:45

Re: Rebalancing Mod v20070826

Post by ratarf »

I've installed this mod, We'll give it a try soon. I'll post some feedback here later  ;)
User avatar
Delphinio
Art contributor
Posts: 446
Joined: 21 Jan 2007, 06:04

Re: Rebalancing Mod v20070826

Post by Delphinio »

Kreuvf wrote: Aims
So the mod aims at creating a balance in the game so every weapon is useful. The difference between AT- and AP-weapons should be more noticeable.. so don't try to kill two Lancer-Cyborgs with a Lancer-Cobra-Tracks.
yes, i did that too with my T1 Balancer Mod.
u should give it a try too : ).

www.warzone-2100.com
or
index.php?topic=598.0  ;D
User avatar
Black Project
Regular
Regular
Posts: 745
Joined: 04 Apr 2008, 20:53

Re: Rebalancing Mod v20070826

Post by Black Project »

[red]It's mandatory to run this mod with a commandline parameter???[/red]

Tell me if it's correct or not, ok  ;)

E.g:

"C:\Program Files\Warzone 2100\warzone2100.exe" mod_mp kreuvf_rebalancing_20070805.wz
ratarf
Trained
Trained
Posts: 154
Joined: 29 Nov 2006, 09:45

Re: Rebalancing Mod v20070826

Post by ratarf »

I think this is correct:

C:\Program Files\Warzone 2100\warzone2100.exe" --mod_mp kreuvf_rebalancing_20070805.wz

(notice the '--')
User avatar
Black Project
Regular
Regular
Posts: 745
Joined: 04 Apr 2008, 20:53

Re: Rebalancing Mod v20070826

Post by Black Project »

ratarf wrote: I think this is correct:

C:\Program Files\Warzone 2100\warzone2100.exe" --mod_mp kreuvf_rebalancing_20070805.wz

(notice the '--')
Thanks very much  :) :) :)

I've forgotten the "--", and without it, the mod won't work

So it's will be something like this, 'cause the mod is now working to me

C:\Program Files\Warzone 2100\warzone2100.exe" --mod_mp kreuvf_rebalancing_20070805.wz

Sorry about that mistake.

Cheers
Sonsalt
Trained
Trained
Posts: 114
Joined: 25 Jul 2007, 22:10

Re: Rebalancing Mod v20070826

Post by Sonsalt »

Wohooo, I am really looking forward for this one. You really did a great job on the last balancing mod.
User avatar
Kreuvf
Global Moderator
Global Moderator
Posts: 254
Joined: 22 Sep 2006, 20:56
Contact:

Re: Rebalancing Mod v20070826

Post by Kreuvf »

Thanks for the feedback so far. Sorry, that I didn't include better instructions for starting the mod in the readme -- it's on the to-do-list now.

By now I am uncertain if it will be necessary to create a balancing mod for 2.1 as I think that Troman (it's mainly him afaik) does a great job rebalancing the game.
User avatar
Hatsjoe
Trained
Trained
Posts: 285
Joined: 20 Feb 2007, 19:57

Re: Rebalancing Mod v20070826

Post by Hatsjoe »

Perhaps the two of you could work together on it! I think it would be a waste to not make us of your experience with balancing !
Image
User avatar
Kreuvf
Global Moderator
Global Moderator
Posts: 254
Joined: 22 Sep 2006, 20:56
Contact:

Re: Rebalancing Mod v20070826

Post by Kreuvf »

Hatsjoe wrote: Perhaps the two of you could work together on it! I think it would be a waste to not make us of your experience with balancing !
Thanks ;)

Actually I do comment on some stuff Troman does and I feel that it's enough. As I already said Troman (and of course there are other developers he talks to as well) does a great job rebalancing the game and does it in a way I did this mod, too: By using self-made formulas and calculations. :)
Coolio
New user
Posts: 2
Joined: 15 Dec 2007, 05:42

Re: Rebalancing Mod v20070826

Post by Coolio »

Hey, does mod work with 2.0.10?
User avatar
Black Project
Regular
Regular
Posts: 745
Joined: 04 Apr 2008, 20:53

Re: Rebalancing Mod v20070826

Post by Black Project »

Coolio wrote: Hey, does mod work with 2.0.10?
Newbie question, but let's help him:

The Rebalancing Mod works on the 2.0.x Version of the Warzone 2100 (e.g: 2.0.6, 2.0.7, 2.0.8, 2.0.10, etc)

DO NOT forget to run the Warzone in commandline parameter:

It depends of the version of the mod you have downloaded

C:\Program Files\Warzone 2100\warzone2100.exe" --mod_mp kreuvf_rebalancing_20070826.wz

C:\Program Files\Warzone 2100\warzone2100.exe" --mod_mp kreuvf_rebalancing_20070805.wz


It doesn't work in the 2.1 Beta version of the WZ, you'll only receive a crash game

Hope i've help you

Cheers :)
Post Reply