tmp's maps
Re: tmp's maps
Thanks Tmp.
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome!
Re: tmp's maps
Tmp, your maps are awesome!
Have you ever considered writing some map making guides explaining how you come up with these ideas?
Have you ever considered writing some map making guides explaining how you come up with these ideas?
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
-- https://warzone.atlassian.net/wiki/display/GO
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Re: tmp's maps
Answers split off to viewtopic.php?f=8&t=9533.aubergine wrote:Have you ever considered writing some map making guides explaining how you come up with these ideas?
We want information... information... information.
Re: tmp's maps
thanks!cybersphinx wrote:Answers split off to viewtopic.php?f=8&t=9533.aubergine wrote:Have you ever considered writing some map making guides explaining how you come up with these ideas?
i updated the last map with full bases and scavs
Re: tmp's maps
yes i know... another 3vs4 but lets face it... u got a map with a uneven player count, you will eventually have to make uneven teams... so why not just implement that fact into the map and make it a bit easier for the smaller team.... havent tested it yet with humans...so the map is a work in progress i guess...
Last edited by tmp500 on 13 Jun 2012, 15:42, edited 1 time in total.
Re: tmp's maps
The map looks like Mozilla Firefox 's logo, but instead of a fox, a shark...
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
Re: tmp's maps
ye got the same impression once it was filled up with a solid color... i wonder why the street textures show up in the preview tough
Re: tmp's maps
Cool, Thanks Tmp.
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome!
Re: tmp's maps
Heh the colours can surprise yes Few times I was surprised of how different and not necessarily better, map looked in the real preview, not the FlaMe preview
And the roads always appear I think it is good, the previews are not so pale, and give some extra ideas about the layout sometimes.
And the roads always appear I think it is good, the previews are not so pale, and give some extra ideas about the layout sometimes.
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: tmp's maps
nothing special... balablabla.... 6 player map.... hf
Re: tmp's maps
updated / finalized all maps - various height issues and derricks that were too close on the edge of cliffs
Re: tmp's maps
i got a stupid problem - how can i get this smiley to show up in the preview... i tried with those roads which doesnt really help. i dont want to solve it with cliffs ... my last resort would be to retexture it to a urban tileset and then (i think) the roads should show up clearly... but that doesnt sound any fun
Re: tmp's maps
I assume it is at level 0 of height, then situation changes try to elevate it to 50 maybe ? for example water at the lever of 0 of arizona many times just do not show up, that is why many of my maps starts from 50 I assume 75% of them
Just try to elevate it
U2 - Elevation! Angelina Jolie ah....
Just try to elevate it
U2 - Elevation! Angelina Jolie ah....
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: tmp's maps
I think the main problem is that the units appearing on the minimap are obscuring the terrain, regardless of what terrain or height you use.
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
-- https://warzone.atlassian.net/wiki/display/GO
Re: tmp's maps
Yes after spending hundreds of hours with FlaMe try to elevate the terrain
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero