Re: New HQ and other pies...
Posted: 11 Oct 2007, 14:22
Gheeesh...
// Note: We are missing that mouse-and-eyes-wide-open smiley...
// Note: We are missing that mouse-and-eyes-wide-open smiley...
What is stopping anyone from implementing rolling wheels with the current sprite animation system?Kamaze wrote: Afaik, no.
The current animation is handled by simples frames like a sprite animation.
Maybe you want to pickup the work and replace PIE with 3ds (http://lib3ds.sourceforge.net/) for example
wz also supports ani animation, which renders all pie LEVEL sections simultaneously, but deforms them all independently -- it's kind of half way between true skeletal animation and frame based animation, and tends to look a lot better than frame animation (iirc, not only does it allow for generated coords to be finer grained than PIE2, but also has higher time-step resolution, so you can make the animations smoother... before the source was released, it was hard-limited to cyborg legs and oil derricks, but now that the source is released, and now that i think about it, since it allows for arbitrary and independent rotation, transformation, and scaling along all three axes, it indeed could be tweaked to allow realistic looking wheel animation, and though a very suboptimal and cpu-intensive process, you could expand the PIE spec to allow an arbitrary number of levels, and then make each wheel and each segment of a tank's track independent levels, and animate them very precisely (this would almost certainly be too intensive to even run smoothly on a new gaming comp, though).Kamaze wrote: Afaik, no.
The current animation is handled by simples frames like a sprite animation.
Maybe you want to pickup the work and replace PIE with 3ds (http://lib3ds.sourceforge.net/) for example
I would love to but I'm not a programmer. If to make a model in 3ds format - it I can do. But how to force wz use 3ds models its not for meKamaze wrote: Afaik, no.
The current animation is handled by simples frames like a sprite animation.
Maybe you want to pickup the work and replace PIE with 3ds (http://lib3ds.sourceforge.net/) for example
* Absolutely - I'll foward anything I receive directly.Chojun wrote:
Please let us know what they say