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Re: New HQ

Posted: 12 Aug 2007, 17:57
by lav_coyote25
looks good ... ;D

Re: New HQ

Posted: 12 Aug 2007, 18:56
by Ziasod
add some posters of chicks on it  ;D

Re: New HQ

Posted: 12 Aug 2007, 20:03
by hessuu
That looks cool!  ;) I Think all other buildings should use that kind of design.
Something bad happened to that vehicle over there Btw.. :)

Re: New HQ

Posted: 12 Aug 2007, 20:41
by Hatsjoe
What are the surrounding walls around it ?

Re: New HQ

Posted: 12 Aug 2007, 22:03
by Kamaze
Hatsjoe wrote: What are the surrounding walls around it ?
I would say, that are walls.

Re: New HQ

Posted: 13 Aug 2007, 00:31
by Hatsjoe
What are they for ?

Re: New HQ

Posted: 13 Aug 2007, 09:47
by Serman
Why does it have stone-like texture?
Isn't it supposed to be metal?  ???

Also, is there some way to scrap the 2D 'mat' and make a higher res version?

Re: New HQ

Posted: 13 Aug 2007, 16:07
by Sonsalt
Looks need.  :)

Ever thought about remaking the units, or adding new ones ?

Re: New HQ

Posted: 14 Aug 2007, 00:51
by Deathguise
Looks good!

Nice use of geometry to represent detail, something the original models are lacking.
And it stays quite true to the original CC as well which is a bonus.

Re: New HQ

Posted: 14 Aug 2007, 01:05
by lav_coyote25
lol.... like oh wow... he hasnt read any of the threads....  or seen any of the work done ... lol....


look through the photo albums...http://lavcoyote25.spaces.live.com/default.aspx