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I thought this has been fixed hundreds of years ago (:
Anyway, there are a few tweaks you could do to make the map look better in v3, like "use as little gravel as possible and don't connect gravel and dirt on rockies" ...
Been playing quite a few sk games on 4c-Freezing recently - brilliant map!!
EDIT: But why is there a scavenger Cyborg factory in player base 1 (yellow player in the north-west)?
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
Some of the maps have oils where you need to transport in cyborg engineers to get the oils - is this one of them?
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
There were no blocking trees that were supposed to be there. But pathfinding is still a bit weak. For instance, it still can't find the four oils in the forest on 4c-Mist, even though they are certainly reachable and 2.3 pathfinder finds them easily.
Palace is an awesome map! Maybe allow access to the T and L shaped areas around the bases?
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO