.

All maps were created in FlaME.

I also made a little guide that includes map making tricks and techniques i make use of.

**__________________________________________**

**Map packs**

Download all standard multiplayer maps (FFA or team maps compatible with 3.1 and having no game rules modifications built-in) as a single file:

*included in the pack with the (#) sign.*

**not****__________________________________________**

**Contents**

_____________________________________

**Single player maps:**

(Skirmish challenges)

**2c-Old Seaport**(1x1, urban)

**4c-Cataclysm**(#) (1x3, arizona, 2.3, modded)

**5c-Anchor**(#) (2x3, rockies, 3.1+, modded)

**4c-TheParadigm**(#) (2x2, arizona, 3.1+, modded)

**Duel maps:**

(Maps for 1vs1 duel matches)

**Snowbridge2**(symmetric, rockies)

**Temple**(symmetric, rockies)

**Vision**(symmetric, rockies, spectators)

**Outskirts**(asymmetric, urban)

**Racetrack**(asymmetric, arizona)

**Infinity**(symmetric, arizona)

**Highway**(symmetric, urban)

**Helmet**(symmetric, arizona)

**Yeti**(symmetric, rockies)

**Town**(symmetric, urban, geometric)

**Strikeout**(symmetric, arizona)

**Roughness**(#) (symmetric, rockies)

**Flood**(symmetric, urban, geometric)

**Deserted**(symmetric, arizona)

**Sunlight**(symmetric, arizona)

**Barricades**(symmetric, urban)

**Confrontation**(symmetric, arizona)

**Marble**(symmetric, custom textures)

**Anomalies**(symmetric, rockies, spectators, modded)

**Serenity**(symmetric, rockies)

**Serenity Final**(symmetric, rockies, spectators)

**Collision**(symmetric, urban, spectators)

**Calamity**(symmetric, arizona, spectators)

**UrbanMystery**(symmetric, urban, 3.1+)

**Polarity**(symmetric, rockies)

**Omega**(symmetric, arizona)

**Breach**(symmetric, arizona)

**Clean**(symmetric, rockies)

_____________________________________

**"Free For All" maps:**

(Where all bases are equal, or at least pretend to be balanced)

**3c-Tranquil**(asymmetric, rockies, challenges, 3.1+)

**3c-Monocot**(almost-symmetric, urban, 3.1+)

**3c-Abyss3**(almost-symmetric, arizona, spectators/3.1+)

**3c-Gamma**(almost-symmetric, arizona, 3.1+)

**4c-Garden**(symmetric, rockies, geometric)

**4c-Project**(asymmetric,arizona)

**4c-Twirl**(symmetric, urban, geometric)

**4c-Artifact**(symmetric, arizona)

**4c-Nowhere**(symmetric, arizona)

**4c-VisionX2**(symmetric, rockies)

**4c-Mist**(symmetric, rockies)

**4c-Whirlpool**(symmetric, rockies, hover)

**4c-Blizzard**(symmetric, rockies)

**4c-Freezing**(symmetric, rockies)

**4c-Academy**(symmetric, custom textures, 3.1+)

**4c-Inversion**(symmetric, custom textures, 3.1+)

**4c-Mansion**(symmetric, custom textures)

**5c-Starfish**(almost-symmetric, rockies, 3.1+)

**5c-Progress**(almost-symmetric, arizona, spectators/3.1+)

**6c-Snowfall**(almost-symmetric, rockies, spectators/3.1+)

**6c-Reunion**(almost-symmetric, arizona, spectators)

**6c-Melted**(almost-symmetric, rockies, 3.1+)

**7c-Disaster**(almost-symmetric, arizona, spectators/3.1+)

**8c-TokenRing**(#) (symmetric, rockies, geometric)

**8c-MountainLake**(#) (almost-symmetric, arizona)

**8c-ArcticVolcano**(#) (symmetric, rockies, geometric) //in this post, below

**8c-TokenRing2**(#) (symmetric, rockies, geometric)

**8c-TruckBall**(#) (total mess, rockies)

**8c-AntiSquared**(#) (symmetric, arizona, geometric, high-oil)

**8c-Source**(symmetric, arizona)

**8c-DesertRuins**(symmetric, arizona)

**9c-Gear9**(almost-symmetric, arizona, 3.1+)

**10c-Emergence**(almost-symmetric, rockies, 3.1+)

**10c-Riviera**(asymmetric, urban, 3.1+)

_____________________________________

**Team maps:**

(Teams are balanced, but players in one team can have completely different bases)

**4c-RiverEye**(2x2, rockies)

**4c-Snowbridge4**(2x2, rockies)

**4c-Encounter**(2x2, arizona)

**4c-YetiX2**(2x2, rockies)

**4c-Clash**(2x2, arizona)

**4c-Village**(2x2, rockies)

**6c-Rubber**(3x3, rockies, spectators/3.1+)

**6c-Arid**(3x3, arizona, spectators/3.1+)

**6c-Palace**(3x3, custom textures, spectators/3.1+)

**6c-Mirage**(3x3, custom textures, 3.1+)

**8c-Island8**(2x2x2x2, rockies)

**8c-RushHour**(2x2x2x2, urban)

**8c-Playoff**(#) (4x4, arizona, geometric)

**8c-Snowbridge8**(4x4, rockies)

**8c-MiniNTW**(4x4, rockies, geometric)

**8c-MilkyWay**(4x4, rockies)

**8c-Abandoned**(4x4, urban)

**10c-NTW10**(#) (5x5, urban, geometric, high-oil, 3.1+)

**10c-Metacity**(5x5, urban, 3.1+)

**___________________[cut here]___________________**

**8c-ArcticVolcano**

Yet another 8-player map, almost finished. Feel free to comment and criticize (:

I don't think the map's name is good enough, so if you come up with a better one, i'd be thankful (:

Low-power, with lots of narrow canyons and an island in the middle. Full-featured bases.