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Xenon wrote:I think it has not. Because I want to change the texture of x2 on mine or those that already have the game
I think i was not clear enough, let me explain better.
Your super cyborg you created uses Warzone texture:
Click to enlarge
The new super cyborg you created uses Warzone texture, can i use your super cyborg in my mod and release it? viewtopic.php?f=5&t=2825&start=0#p27375 => My mod
just some input. I know that there is some commercial games that allow there textures to be used freely as long as the project that it is being used in inst sold for profit. One game that i can think of off the top of my hand if STALKER. although i don't know what there terms and stipulations and all are, Im sure that you can look into it or any other place that allows there work to be used in certain situations. oh and your mod looks very good, i was just to late to dl
coolkid wrote:just some input. I know that there is some commercial games that allow there textures to be used freely as long as the project that it is being used in inst sold for profit. One game that i can think of off the top of my hand if STALKER. although i don't know what there terms and stipulations and all are, Im sure that you can look into it or any other place that allows there work to be used in certain situations. oh and your mod looks very good, i was just to late to dl
Non-commercial licenses are incompatible with the GPL. Warzone is a GPL game - for the purposes of licensing, it is commercial. This is the same reason we didn't allow Unreal Engine stuff in Warzone, even though Unreal Engine is free for non-commercial use.
I removed all the texture of the game, x2, and put in my that I made with the camera. I do not think that they are better than the previous, but how do you think about this?
That is impressive textures.
I would be trying to impress upon you that the blue textures in
Would sure suit animating...
I do not ex-plane my self well but you stuff i see in this thread is in essence very good.
As you might have seen in game models like walls use team colours if you could apply them to you models that would add extra de mention to them.
Regards Berg
Team colors are working correctly, the first and third screenshots you can see the look of the wall for the black player. And the second is for the light blue player
Complete the replacement of all textures from x2, changed music in the game menu and added a platform under the building. Updated the first post topics, added a link to download
A bold, original and inspiring creation. Thank you Xenon for your hard work and for sharing this fun mod.
For me it's also a bright shinning beacon of quality achievement; of vision & wishes made real. Makes hanging out here all the worthwhile.