Graphic mod for warzone

Did you create a mod, map, music, or a tool? Present them here and earn feedback!
Note: addon requests do not belong here.
Note, everything uploaded to this forum, MUST have a license!
User avatar
wari
Trained
Trained
Posts: 106
Joined: 05 Dec 2007, 18:25
Location: Dublin

Re: Graphic mod for warzone

Post by wari »

How do you install more than one mod at once?
KukY
Regular
Regular
Posts: 1859
Joined: 20 Mar 2009, 21:56

Re: Graphic mod for warzone

Post by KukY »

wari wrote:How do you install more than one mod at once?
Place multiple commands.
User avatar
Xenon
Trained
Trained
Posts: 62
Joined: 18 Sep 2009, 13:06
Location: Russia

Re: Graphic mod for warzone

Post by Xenon »

THIS I CAN SAY ONLY ON RUSSIAN LANGUAGE. . . Так ребят, я чёт не понял. . . мой мод он работает или нет?! Лично у меня он вообще без проблем пашет. GPolice: Если посмотреть на выложенные тобой ошибки, то можно подумать что у тебя файлы WRF пустые. . . НЕУМЕЛЫМИ РУКАМИ В WRF ЛЕЗТЬ НЕ СОВЕТУЮ! Блин ребят сделали бы Русскую ветку данному форуму, а то я в английском мало смыслю. . . Если уже есть такая ветка или вообще отдельный сайт то дайте пожалуйста ссылку.
Sorry for my english
User avatar
Xenon
Trained
Trained
Posts: 62
Joined: 18 Sep 2009, 13:06
Location: Russia

Re: Graphic mod for warzone

Post by Xenon »

If somebody may translate my words, i say thanks.
Sorry for my english
User avatar
Black NEXUS
Trained
Trained
Posts: 100
Joined: 12 Sep 2009, 14:11
Location: Germany

Re: Graphic mod for warzone

Post by Black NEXUS »

Xenon wrote:If somebody may translate my words, i say thanks.
With Google Translater is difficult, this can't everybody understand :stare:

But if it exist a bug with your Mod, i can fix it ;)
Join NeoX-Virt - The Software-Forge on neox-virt.de
User avatar
Terminator
Regular
Regular
Posts: 1077
Joined: 05 Aug 2006, 13:46
Location: Ukraine
Contact:

Re: Graphic mod for warzone

Post by Terminator »

Black NEXUS wrote:
Xenon wrote:If somebody may translate my words, i say thanks.
With Google Translater is difficult, this can't everybody understand :stare:

But if it exist a bug with your Mod, i can fix it ;)
He said that probably you had edited wrf files, however the mod works on his side.

hint: try run only one mod. May be you forget about autoload folder ?

Update: I've tryed it too & I got the same error
rus: Я проверил, тоже самое. Попробуй проверить свой мод на чистом варзоне. Скачай последнюю Бету10 и добав свой мод. И проверяй на первом раше.
Last edited by Terminator on 09 Feb 2010, 15:43, edited 2 times in total.
Death is the only way out... sh*t Happens !

Russian-speaking Social network Group http://vk.com/warzone2100
User avatar
Xenon
Trained
Trained
Posts: 62
Joined: 18 Sep 2009, 13:06
Location: Russia

Re: Graphic mod for warzone

Post by Xenon »

Oh thank, make it. . . But I Not have problem with this mod. :)
Sorry for my english
User avatar
Black NEXUS
Trained
Trained
Posts: 100
Joined: 12 Sep 2009, 14:11
Location: Germany

Re: Graphic mod for warzone

Post by Black NEXUS »

Code: Select all

error   |02:44:30: [iV_ProcessIMD] iV_ProcessIMD trlcan.pie could not load tex page page-5
But the .wrf files are all ok, it is a bug in the pie.

EDIT:
I've fix it, you have forgot the frontend.wrf. Show in the Attatchments.
Attachments

[The extension wrf has been deactivated and can no longer be displayed.]

Join NeoX-Virt - The Software-Forge on neox-virt.de
User avatar
Terminator
Regular
Regular
Posts: 1077
Joined: 05 Aug 2006, 13:46
Location: Ukraine
Contact:

Re: Graphic mod for warzone

Post by Terminator »

I recommend to upload this MOD to http://guide.wz2100.net/addons/

fixed mod.
Death is the only way out... sh*t Happens !

Russian-speaking Social network Group http://vk.com/warzone2100
User avatar
GPolice
Trained
Trained
Posts: 52
Joined: 16 Jan 2010, 17:59

Re: Graphic mod for warzone

Post by GPolice »

Thank it goes :)

Cool that is a Good Graphic Mod :)
User avatar
Black NEXUS
Trained
Trained
Posts: 100
Joined: 12 Sep 2009, 14:11
Location: Germany

Re: Graphic mod for warzone

Post by Black NEXUS »

GPolice wrote:Cool that is a Good Graphic Mod :)
This is not good, this is unbelievable futuristic O_o
The rotating HQ is cool, the Sounds too^^
Join NeoX-Virt - The Software-Forge on neox-virt.de
User avatar
Xenon
Trained
Trained
Posts: 62
Joined: 18 Sep 2009, 13:06
Location: Russia

Re: Graphic mod for warzone

Post by Xenon »

I tested on 2.2.4 and 2.3betta4 versions of warzone 2100. . . on this versions worked. . . sory i forgott tested on lates release :|
Sorry for my english
User avatar
Black NEXUS
Trained
Trained
Posts: 100
Joined: 12 Sep 2009, 14:11
Location: Germany

Re: Graphic mod for warzone

Post by Black NEXUS »

Xenon wrote:I tested on 2.2.4 and 2.3betta4 versions of warzone 2100. . . on this versions worked. . . sory i forgott tested on lates release :|
Don't worry, nobody is perfect, I forget some things, too :rolleyes:
Join NeoX-Virt - The Software-Forge on neox-virt.de
User avatar
DarkCheetah
Trained
Trained
Posts: 335
Joined: 30 Apr 2008, 19:44

Re: Graphic mod for warzone

Post by DarkCheetah »

this mod will be kick-ass!!! yeah take ur time and try it on Beta 10 , release it when it works and let everyone know in a new topic inside showcase :3
... where did all the good ol classic ai's gone to? Turtle AI , Super AI
User avatar
GPolice
Trained
Trained
Posts: 52
Joined: 16 Jan 2010, 17:59

Re: Graphic mod for warzone

Post by GPolice »

when you will ahve them od without any laggs you must put them in the base.wz ;)
Post Reply