Transport by Xenon

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Xenon
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Transport by Xenon

Post by Xenon »

The transport ship in the warzone 2100 wery small but holded ten panzers O_o . And i make new model for transport now he realy hold ten panzers :D

Files for campaign transport need put into folders in archive base.wz
Files for cyborg transport need put into folders in archive mp.wz
Attachments
wz2100_shot_006.png
wz2100_shot_002.png
cyborg and campaign transports.zip
Cyborg and campaign transports with comands colors
(64.61 KiB) Downloaded 445 times
Last edited by Xenon on 13 Dec 2009, 11:05, edited 2 times in total.
Sorry for my english
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Zarel
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Re: Transport by Xenon

Post by Zarel »

Here it is in mod form.
newtransport.gmod.wz
(2.98 KiB) Downloaded 495 times
It's... um... a bit too big to add to the campaigns. And it doesn't have enough teamcolor at all. And we show the transport in the videos, so the real transport has to look somewhat like that.

Here's a screenshot:
Screen shot 2009-12-11 at 4.53.19 AM.png
It looks nice, though. I hope you continue to contribute things like this to Warzone.
Per
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Re: Transport by Xenon

Post by Per »

Looks like one of those experimental units in SupCom :)

A bit too big for Warzone, I think. And needs team colours.
winsrp
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Re: Transport by Xenon

Post by winsrp »

Imagine if you could make one of those!!!!! O_O

Man... this game needs bigger units... xD that thing is way cool.
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Mysteryem
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Re: Transport by Xenon

Post by Mysteryem »

I'm not sure if NEXUS uses any transports in the game, but if they do, they could have a special transport.
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The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
KukY
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Re: Transport by Xenon

Post by KukY »

Looks like black Vywerne to me...
Wait for my next post...
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Xenon
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Re: Transport by Xenon

Post by Xenon »

now i maked with comands colors as you want :D
Sorry for my english
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BlueMaxima
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Re: Transport by Xenon

Post by BlueMaxima »

I like.
Bring back...ducks!
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Xenon
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Re: Transport by Xenon

Post by Xenon »

i can't make bested model for my transport because 750 points it is MAX :( :( :(
if i make anymore points game not started :-S

so wait near one week and i make new model for cyborg transport :D :D :D
(sory for my english ;) )
Sorry for my english
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Mysteryem
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Re: Transport by Xenon

Post by Mysteryem »

Xenon wrote:i can't make bested model for my transport because 750 points it is MAX :( :( :(
if i make anymore points game not started :-S

so wait near one week and i make new model for cyborg transport :D :D :D
(sory for my english ;) )
Polygons can share points with other polygons you know, you had 401 duplicate points in that model, there are now only 323 points in the model (see attachment for updated model)
drtrans.pie
(15.94 KiB) Downloaded 349 times
Oh, and what program are you using to create and edit the model?
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
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Zarel
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Re: Transport by Xenon

Post by Zarel »

In general, the transport shouldn't be changed very much, since it must look like how it looks in the Campaign 1 intro video.

Try improving something else in the game?
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Xenon
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Re: Transport by Xenon

Post by Xenon »

i think the old transport not needed in improving ;) .

i think we needed in new transports models :D

maybe somebody of you can create new models or improving old transports models ;) ?
Sorry for my english
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wari
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Re: Transport by Xenon

Post by wari »

Incredible work!
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praefectus
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Re: Transport by Xenon

Post by praefectus »

I think it looks great! O_O

... and a lot better than the one in the videos!
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Re: Transport by Xenon

Post by coolkid »

this would be great for mods keep up the good work!
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