Ultimate Warfare V2.0 for 2.1.x Released!
- Black Project
- Regular
- Posts: 745
- Joined: 04 Apr 2008, 20:53
Ultimate Warfare V2.0 for 2.1.x Released!
Let me present the newest V2.x series of the Ultimate Warfare Mod. It's starts with the version V2.0
Updates:
New GFX skin added for almost all weapons
Removed Minimum range for all Direct-Fire weapons (Indirect-Fire Weapons still have Minimum Range)
Now the mod stops Warzone from load a specific texpage for features, see Universal Features Mod by Mysteryem for more information: viewtopic.php?f=10&t=2435&p=23731&hilit=Universal+Features#p23662
Added TEAM COLORS for Repair Facility turret!
Added high quality textures for the game
Weapon Sounds changed
Structure stats changed a bit
Research tree changed a bit.
Weapons stats changed a lot again for balance purpose
V1.04 AI build new and challenging templates! They research Auto-Repair technology
Nerfed Nuclear Missile Silo
Nerfed NEXUS and Super Bodies a bit more for balance purposes.
Day/Night Feature removed.
New Sky for Arizona Maps and Arizona new fog available!
Plasteel Researches removed
Normal Cyborgs are available when their weapons variant are research, perhaps, Super Cyborgs still need to be researched. (Like Zarel's Rebalance Mod)
HUD Colors changed to a darken gold
UWM Logo color changed
Super Cyborgs run a little faster now (100km/h, before 85km/h)
Archangel Missile and Tomahawk Missile limited to defensive use only
More you can discovering by playing the mod.
If you find errors, bugs or crashes, please report it!
EDIT: Re-Uploaded the file. Fixed some issues
Installing the mod:
1)Put the file "Ultimate_Warfare_v2.0.wz" in Warzone 2100/mods/global/autoload
2)When you start the Warzone, it will load the mod automatically
3)Then start a new Multiplayer/Skirmish Game
Have Fun and Feel free to comment!
Regards BP
Updates:
New GFX skin added for almost all weapons
Removed Minimum range for all Direct-Fire weapons (Indirect-Fire Weapons still have Minimum Range)
Now the mod stops Warzone from load a specific texpage for features, see Universal Features Mod by Mysteryem for more information: viewtopic.php?f=10&t=2435&p=23731&hilit=Universal+Features#p23662
Added TEAM COLORS for Repair Facility turret!
Added high quality textures for the game
Weapon Sounds changed
Structure stats changed a bit
Research tree changed a bit.
Weapons stats changed a lot again for balance purpose
V1.04 AI build new and challenging templates! They research Auto-Repair technology
Nerfed Nuclear Missile Silo
Nerfed NEXUS and Super Bodies a bit more for balance purposes.
Day/Night Feature removed.
New Sky for Arizona Maps and Arizona new fog available!
Plasteel Researches removed
Normal Cyborgs are available when their weapons variant are research, perhaps, Super Cyborgs still need to be researched. (Like Zarel's Rebalance Mod)
HUD Colors changed to a darken gold
UWM Logo color changed
Super Cyborgs run a little faster now (100km/h, before 85km/h)
Archangel Missile and Tomahawk Missile limited to defensive use only
More you can discovering by playing the mod.
If you find errors, bugs or crashes, please report it!
EDIT: Re-Uploaded the file. Fixed some issues
Installing the mod:
1)Put the file "Ultimate_Warfare_v2.0.wz" in Warzone 2100/mods/global/autoload
2)When you start the Warzone, it will load the mod automatically
3)Then start a new Multiplayer/Skirmish Game
Have Fun and Feel free to comment!
Regards BP
Last edited by Black Project on 01 May 2009, 20:16, edited 2 times in total.
- DarkCheetah
- Trained
- Posts: 335
- Joined: 30 Apr 2008, 19:44
Re: Ultimate Warfare V2.0 for 2.1.x Released!
where's the download? o3o
... where did all the good ol classic ai's gone to? Turtle AI , Super AI
- Black Project
- Regular
- Posts: 745
- Joined: 04 Apr 2008, 20:53
Re: Ultimate Warfare V2.0 for 2.1.x Released!
I reuploaded the file because of the Minimum Range issue, that's the reason.DarkCheetah wrote:where's the download? o3o
Re: Ultimate Warfare V2.0 for 2.1.x Released!
LOD Mod is not made by me...- LOD Mod -> Delphinio - [email protected]
LiveOrDie / LOD Mod:
RSGod - [email protected]
NIKER - irc://irc.gamesurge.net/#warzoneeliteforce and http://wef.warzone2100.de/
- DarkCheetah
- Trained
- Posts: 335
- Joined: 30 Apr 2008, 19:44
Re: Ultimate Warfare V2.0 for 2.1.x Released!
ok , its all done and gotta love that hard ai
... where did all the good ol classic ai's gone to? Turtle AI , Super AI
-
- New user
- Posts: 2
- Joined: 24 Dec 2009, 06:32
Re: Ultimate Warfare V2.0 for 2.1.x Released!
Warzone 2100 2.3.0 Beta 4 for Windows XP sp2, there are errors einnig geblänkel and online: gonk:, here is the stderr.txt
- Attachments
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- stderr.txt
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Last edited by the lasser on 25 Dec 2009, 14:08, edited 1 time in total.
Re: Ultimate Warfare V2.0 for 2.1.x Released!
get CTD when starting new game on Rush map single player skirmish. windows 7 warzone ver. 2.2.4
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- stderr.txt
- (12.26 KiB) Downloaded 346 times
Re: Ultimate Warfare V2.0 for 2.1.x Released!
Um, I think it crashes since it is for an older version, specifically, 2.1.x, not for the 2.2 or 2.3 versions.
Alias: Cipher[SSC]
System Specs:
OPERATING SYSTEM: Windows 7 Professional
CPU TYPE: AMD Athlon II X2 250
CPU SPEED: 3000 MHz
SYSTEM MEMORY: 4 GB (2 x 2GB, DDR2)
GRAPHICS CARD MODEL: NVidia GTS 250
Re: Ultimate Warfare V2.0 for 2.1.x Released!
Would it be possible for someone to upgrade this mod-Ultimate Warfare to versions 2.3.x(it's a great mod)