New wheels

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elio
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Re: New wheels for large bodies

Post by elio »

so, they're included now in our 'originals' repository.

i've also made a cleaned up version (only 64 vertices) from yours, it's all here: http://developer.wz2100.net/browser/ori ... avy-wheels (your pie files and my cleanup blender files)

regards
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Skrim
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Re: New wheels for large bodies

Post by Skrim »

These new Heavy Body wheels look nice, but, uh, how the heck are they supposed to turn, with their top halves covered like that? I know that the wheels don't actually turn in this game, but still, it just doesn't seem logical. Maybe the front two wheels can be completely uncovered so as to let the vehicle turn - which would require only a mere change in texturing. :)
elio
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Re: New wheels for large bodies

Post by elio »

nah, they turn just like tracked propulsion. they'll turn left if the right wheels go faster and the opposite..
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Mysteryem
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New wheels for light bodies

Post by Mysteryem »

(Could someone with editing rights please change the title of this thread to "New Wheels" [Without the speech marks])

I have now completed wheels for light bodies, and because Zi-Chan asked I've made the casing more rounded.
(I'll upload them in a minute, it's excess polygon deleting time)
Attachments
prlrwhl1.png
prlrwhl1.png (16.72 KiB) Viewed 6181 times
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Mysteryem
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Re: New wheels

Post by Mysteryem »

(Thank you for the title change :) )
I've decided I didn't like the look of the ones which were rounded so I'm only uploading 1 of them.
Medium wheels next.
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elio
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Re: New wheels

Post by elio »

cool, go ahead
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Mysteryem
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Re: New wheels

Post by Mysteryem »

Did you understand what I meant? Perhaps "attaching" wouldv'e been better than "uploading". Maybe you did understand me and I've just confused myself. xD
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elio
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Re: New wheels

Post by elio »

no, i just read over it^^
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Skrim
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Re: New wheels for large bodies

Post by Skrim »

elio wrote:nah, they turn just like tracked propulsion. they'll turn left if the right wheels go faster and the opposite..
Why don't we see real military vehicles do this? All the wheeled military vehicles I've seen so far use wheels that turn.
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lav_coyote25
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Re: New wheels

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Mysteryem
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Re: New wheels

Post by Mysteryem »

New wheels for medium bodies:
Attachments
prmrwhl1.pie
(4.01 KiB) Downloaded 255 times
prmlwhl1.pie
(3.93 KiB) Downloaded 260 times
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Mysteryem
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Re: New wheels

Post by Mysteryem »

I've also slightly changed the textures on the wheels for small bodies. I've removed the previous ones.
Attachments
prlrwhl1.pie
(3.04 KiB) Downloaded 273 times
prllwhl1.pie
(2.97 KiB) Downloaded 261 times
"...If pure awesomeness were bricks, this would be the Great Wall of China...
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elio
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Re: New wheels

Post by elio »

here, two screenshots and a mod
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wheels.wz
(275.41 KiB) Downloaded 260 times
wz2100_shot_032.jpeg
wz2100_shot_031.jpeg
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Zoloom
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Re: New wheels

Post by Zoloom »

I'm impressed. Nice result!

Hum a question...how do you get two weapons ? XD
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Thyranim
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Re: New wheels

Post by Thyranim »

looks awesome :D
Zoloom wrote:Hum a question...how do you get two weapons ? XD
creating a vehicle with heavy body (python) gives you a second weapon-slot after selecting the first one ;)
if you've "upgraded" a vehicle to a heavy body, then simply switch the weapon, so the second slot becomes available
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