
Git repository: AirBot
Some time ago I released AirBot and suffice to say I did not like how it was then. Now I have updated it to include more control over its research path while not detracting from its intended purpose.
Changes:
1. Makes some basic economic decisions dependent on its oil derrick count.
2. Added the ability to change what it does dependent on the number of oil derricks it owns. It should now become turtle like as it gains more oil derricks. I have not quite perfected this, but it should now focus on defending with hard-points and emplacements or whatever else it chooses. Essentially this means more power is dedicated to defense rather than completely spent on units.
3. Personality AB which focuses on AT rockets. Also all personalities use the mortar group now.
4. It should actively use Nexus turrets and the defense equivalents against its opposition.
5. Better build order than what it used before.
*Still uses the weaponStats I introduced during an earlier release.
Chat commands for the NullBot based family
Did I mention you should have decent air defenses? (this is just an extreme example)
Special thanks:
NoQ for creating NullBot and subsequently for making AirBot possible.
Per, Duha, aubergine, and Shadow Wolf TJC for their contributions for making NullBot possible and/or aiding in its development.