Bonsaiheld's Maps

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Bonsaiheld
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2c-DesertStoops

Post by Bonsaiheld » 19 Nov 2013, 17:44

Another map. 1 vs 1 in a desert with bases which have multiple entrances on huge stairs/stoops. 24 oil per player. :lecture:

Also in the middle are, if you want, some scavengers. They are just a few survivors though, so be gentle with them... :twisted:
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2c-DesertStoops.wz
24 oil per player
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Last edited by Bonsaiheld on 19 Nov 2013, 18:36, edited 2 times in total.

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Berg
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Re: Bonsaiheld's Maps

Post by Berg » 19 Nov 2013, 18:19

Bonsaiheld wrote:Another map. 1 vs 1 in a desert with bases which have multiple entrances on huge stairs/stoops. Hard to tell which oils are in your base as i don't know if you can count the stoops to them, so i'm just counting the oils on the highest plain: 10 oil per base, 14 per stoop, so 48 oil in total. :lecture:
Take the total amount of oil resources on the map and divide it by the number of players and that gives you the amount of oil per player. http://developer.wz2100.net/wiki/AddonGuide#Oil

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Bonsaiheld
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Re: Bonsaiheld's Maps

Post by Bonsaiheld » 19 Nov 2013, 18:24

Berg wrote: Take the total amount of oil resources on the map and divide it by the number of players and that gives you the amount of oil per player. http://developer.wz2100.net/wiki/AddonGuide#Oil
I know. Well, i changed it. :)

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Alpha93
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Re: Bonsaiheld's Maps

Post by Alpha93 » 19 Nov 2013, 21:11

For once, I've seen a NTW map that isn't flat. Kudos on that. :D
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NoQ
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Re: Bonsaiheld's Maps

Post by NoQ » 20 Nov 2013, 05:35

NTW map that isn't flat
Well, i think Mero, the first-born map-maker of the FlaME era, was experimenting with this quite a bit ... link.

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Alpha93
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Re: Bonsaiheld's Maps

Post by Alpha93 » 20 Nov 2013, 16:14

I might've missed those since I was rarely browsing forums during the times when my exams were coming up.
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