More exact time of research

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Reg312
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More exact time of research

Post by Reg312 » 04 Feb 2013, 01:55

Warzone Guid lies about time of getting researches.
I've made more exact timings but my timings also lies...

Here is more exact time of research made by me: <see link in post below>
Accuracy of my data: plus/minus 30 secs
Also it assumes you research like robot and use infinite number of laboratories non-stop (but with pauses in 1-2 secs)

Start conditions: [no bases, 4-5 trucks], assuming all players started game from labs
Pause between each research: 2 sec (time to select next research)
Count of research facilities: infinite (is ok for team game)

Here is program which i used for calculations (windows!):
ResCalc.zip
(321.2 KiB) Downloaded 246 times
my program also can be used if you want to calculate research in your own mod

Say me if you see error in my data (not tested algorythm too much)


weapon: Flamer 0:02:37
weapon: Light Cannon 0:04:09
weapon: Twin Machinegun 0:04:13
weapon: Mini-Rocket Pod 0:04:49
* Factory Module 0:07:02
weapon: Hurricane AA Turret 0:07:25
body: Medium Body - Cobra 0:07:45
weapon: Heavy Machinegun 0:08:08
weapon: Mortar 0:08:23
body: Light Body - Bug 0:08:43
propulsion: Hover Propulsion 0:08:58
weapon: Medium Cannon 0:08:58
weapon: Mini-Rocket Array 0:09:00
weapon: Mini-Rocket Battery 0:09:38
propulsion: Tracked Propulsion 0:11:00
body: Medium Body - Scorpion 0:11:00
body: Heavy Body - Python 0:11:00
weapon: Lancer AT Rocket 0:11:15
weapon: Hyper Velocity Cannon 0:11:31
propulsion: VTOL Propulsion 0:11:45
weapon: Bunker Buster Rocket 0:13:17
weapon: Heavy Flamer - Inferno 0:13:43
weapon: Heavy Mortar - Bombard 0:14:00
weapon: Cluster Bomb Bay 0:14:01
VTOL VTOL Factory 0:14:12
weapon: Incendiary Mortar 0:15:23
body: Heavy Body - Mantis 0:16:11
weapon: Assault Cannon 0:16:39
weapon: Phosphor Bomb Bay 0:16:40
weapon: Ripple Rockets 0:16:56
weapon: Assault Gun 0:17:34
weapon: Heavy Cannon 0:18:02
weapon: Whirlwind AA Turret 0:19:35
weapon: Thermite Bomb Bay 00:19:47
body: Medium Body - Panther 0:19:51
weapon: Twin Assault Cannon 0:19:54
weapon: Howitzer 0:20:21
weapon: Plasma Cannon 0:21:18
weapon: Tank Killer Rocket 0:21:23
FORT Cannon Fortress 0:21:43
body: Heavy Body - Tiger 0:22:30
weapon: Plasmite Flamer 0:22:56
weapon: Twin Assault Gun 0:25:14
weapon: Needle Gun 0:25:24
weapon: Scourge Missile 0:25:42
weapon: Heavy Howitzer - Ground Shaker 0:27:33
weapon: Plasmite Bomb 0:28:42
weapon: Wide Spectrum Sensor Tower 0:29:40
weapon: Avenger SAM 0:29:44
body: Light Body - Retaliation 0:30:22
weapon: Incendiary Howitzer 0:30:50
weapon: Rotary Howitzer - Hellstorm 0:30:50
weapon: Seraph Missile Battery 0:33:36
weapon: Pulse Laser 0:36:10
* Satellite Uplink Center 00:37:20
body: Medium Body - Retribution 0:38:21
weapon: Rail Gun 0:44:47
weapon: EMP Cannon 0:45:00
weapon: Heavy Laser 0:45:48
weapon: Stormbringer AA Laser 0:47:46
weapon: Archangel Missile 0:48:56
body: Heavy Body - Vengeance 0:49:50
* Laser Satellite Command Post 00:52:21
FORT Missile Fortress 1:02:10
body: Heavy Body - Wyvern 1:07:40
weapon: Gauss Cannon 1:07:45
weapon: Vindicator SAM Site 1:08:05
FORT Mass Driver Fortress 1:21:02
body: Multi Turret Body - Dragon 1:22:16
Last edited by Reg312 on 28 Feb 2013, 14:37, edited 3 times in total.

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effigy
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Re: More exact time of research

Post by effigy » 05 Feb 2013, 05:23

I thought Satellite Uplink was closer to 30 min, but maybe I'm thinking of 2.3 randomness.

This is really cool, thanks :) (bookmarked).
This is why some features aren't implemented: http://forums.wz2100.net/viewtopic.php?f=30&t=7490&view=unread#p87241

Reg312
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Re: More exact time of research

Post by Reg312 » 05 Feb 2013, 11:33

effigy wrote:I thought Satellite Uplink was closer to 30 min, but maybe I'm thinking of 2.3 randomness.

This is really cool, thanks :) (bookmarked).
I suspecting my data can contain some mistakes,
e.g. expected time of Scourge Missile is 24:37, but in real multiplayer game Scourge was researched at 27-28 minute (need test it more carefully)

Reg312
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Re: More exact time of research

Post by Reg312 » 24 Feb 2013, 18:58

I found typo in my data and now fixed it.
In previous version later researches was a bit incorrect.

See, here is real exact timings of research :)
res_nobases.txt
(20.61 KiB) Downloaded 266 times
(no bases, infinite number of labs)

cross-platform version of ResCalc program (working with research.ini): https://github.com/crabster/warzone2100 ... er/ResCalc

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Rommel
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Re: More exact time of research

Post by Rommel » 12 Dec 2015, 01:04

Looks like the new guide is more accurate and in line with this...
Moving back instead of forward
Seems to me absurd
~
Metallica - Eye of the beholder

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