Starting without a CC

Discussions about AI types, units, tactics & strategy.
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The Overlord
Posts: 138
Joined: 05 Jan 2012, 00:30
Location: USA

Starting without a CC

Post by The Overlord » 15 Apr 2016, 22:55

Templates break the game in that when you start a game at T2, T3, or with bases and no Command Center. If you build a factory, you have access to all your templates before you build a command center. Is this intentional?
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Joined: 21 Mar 2016, 15:23
Location: Indonesian,East Java,Sidoarjo

Re: Starting without a CC

Post by RehigaDewa » 14 Jun 2016, 16:47

I am new member here so i will share my knowledge..

In T2 Games i do : FFCRR / FRCFR and then 2 - 4 powerplant and do RRRF ( i quickly build sensor hover to scout enemy early )
In T3 games.......
well i almost never play T3 games. Its boring

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