Not my point, Il. I did likewise on that map you made available to me - though I needed to add the requisite zillion pulse hover tanks to speed things along.Iluvalar wrote:Obviously !NoQ wrote:You did something seriously wrong then. This shows that you criticize something you know nothing about; a mod you hardly ever played. Please stop posting this non-sense.It's not an issue, but from my experience playing NRS in sk all I got was a flamer bunker and a pulse hardpoint.
But just to hammer the last nail in the coffin, here is a skirmish savegame of me in 8c-pill_NRSpV121 beating the crap out of the last AI survivors using pulse laser towers as ONLY weapon for the entire game.
And to return the complement, here is an amended version of cockate that reflects your critique of the original. There is slightly more oil now, but it may be better distributed. It plays like all hell, but that might be because the AI is in good mood today.
Be a devil and play it with v1.10 set to hard!