WZ Screenshots!

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effigy
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Re: WZ Screenshots!

Post by effigy »

MRA FTW!
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wz2100-20120211_002145-Sk-Mountain.jpg
This is why some features aren't implemented: http://forums.wz2100.net/viewtopic.php?f=30&t=7490&view=unread#p87241
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Emdek
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Re: WZ Screenshots!

Post by Emdek »

I've managed to survive (be hiding more damaged behind those more healthy) Gamma 1 mission with 9 very easy to damage units (howitzers) and commander, after game misplaced them in transport (there is ticket for that somewhere), but it took five attempts. :-D
Also nice no terrain textures bug there.

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NoQ
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Re: WZ Screenshots!

Post by NoQ »

Also nice no terrain textures bug there.
Drivers :3
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Having fun with AI vs. AI on big maps; epic battles :3
Having fun with AI vs. AI on big maps; epic battles :3
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Re: WZ Screenshots!

Post by Emdek »

NoQ, nope, it happened only once, such things are game bugs related to starting first missions of Beta and Gamma.
Nadszedł już czas, najwyższy czas, nienawiść zniszczyć w sobie.
The time has come, the high time, to destroy hatred in oneself.


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Virus- A
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Re: WZ Screenshots!

Post by Virus- A »

Image
la primera captura de pantalla es de Buginator
is algo similar a esto :wink: :wink: :wink: :wink: :wink:
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wz2100-20111104_220329-Sk-megaNTW-T1.png
wz2100-20111104_214852-Sk-megaNTW-T1.png
xico - Español/Ingles un poco- -También conocido por "RaNgEl"☜ ☆ ☞ Luis Diego Rangel☜ ☆ ☞ ♪♪♫ ♫
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Merowingg
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Re: WZ Screenshots!

Post by Merowingg »

The first screen is simply great! :)
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Re: WZ Screenshots!

Post by Virus- A »

Merowingg wrote:La primera pantalla es simplemente genial!
The first screenshot is of Buginator,
similar to the last two :wink: :wink:
xico - Español/Ingles un poco- -También conocido por "RaNgEl"☜ ☆ ☞ Luis Diego Rangel☜ ☆ ☞ ♪♪♫ ♫
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Giani
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Re: WZ Screenshots!

Post by Giani »

Virus-A: la próxima vez cuando saques fotos presiona la tecla TAB, así no se ve el menú del martillo, las fabricas y eso.
And how can i upload my screenshots?
Last edited by Giani on 31 Mar 2012, 23:43, edited 1 time in total.
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
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Giani
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Re: WZ Screenshots!

Post by Giani »

Never mind, brakenfur and Berg told me in irc how to.
This is my screenshot :)
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wz2100-20120325_010630-Sk-Clover.jpg
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
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Re: WZ Screenshots!

Post by Virus- A »

Giani wrote:Virus-A: La Próxima Vez CUANDO saques fotos presiona la Tecla TAB, asi no se ve en sí El menú del martillo, Las Fábricas y ESO.
¿Y cómo puedo subir mis imágenes?
Thanks, I completely forget about that part
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Giani
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Re: WZ Screenshots!

Post by Giani »

And nice pictures btw. :wink:
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
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Berg
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Re: WZ Screenshots!

Post by Berg »

screen-wzgm.png
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aubergine
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Re: WZ Screenshots!

Post by aubergine »

Post-processed screenshots from a vid I'm making:

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Re: WZ Screenshots!

Post by iap »

Wow, this kind of post processing could look really good in the game, don't you think?
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Re: WZ Screenshots!

Post by aubergine »

Simply adding the scanlines would have a dramatic visual effect (but probably a big performance hit too). I've started writing some tutorials if anyone is interested in trying these post-processing effects:

* https://warzone.atlassian.net/wiki/disp ... /Scanlines
* https://warzone.atlassian.net/wiki/disp ... /TV+Static

It would be great if there was a way to get a HUD display (eg. markers with labels to indicate enemy bases, etc) but the current UI system would make that very difficult to do.
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