Re: Balancing Balance
Posted: 15 Jul 2018, 08:26
All of this topic revolves around oil or the lack of oil.
This has nothing to do with balance and more to do with map editing.
If its just map oil distribution make your own maps.
I do know many like low oil settings on low oil map to increase the tactics needed to win.
For example you have to limit the amount of structures to get the most value for the power available.
Again this is nothing to do with balance.
By lifting the amount of power with a higher multiplier in the power settings is just like adding more oil wells per base
as you said some games have 60 oil per base so remedy this by lifting the game oil well limits.
So save a lot of heart ache for the rest of the community that dont want games ending in who can spam the most tanks from the most factories.
Don't assume everyone wants to play this way.
This has nothing to do with balance and more to do with map editing.
If its just map oil distribution make your own maps.
I do know many like low oil settings on low oil map to increase the tactics needed to win.
For example you have to limit the amount of structures to get the most value for the power available.
Again this is nothing to do with balance.
By lifting the amount of power with a higher multiplier in the power settings is just like adding more oil wells per base
as you said some games have 60 oil per base so remedy this by lifting the game oil well limits.
So save a lot of heart ache for the rest of the community that dont want games ending in who can spam the most tanks from the most factories.
Don't assume everyone wants to play this way.