Macintosh:~ austin$ mono
Usage is: mono [options] program [program-options]
Development:
--aot Compiles the assembly to native code
--debug[=<options>] Enable debugging support, use --help-debug for details
--debugger-agent=options Enable the debugger agent
--profile[=profiler] Runs in profiling mode with the specified profiler module
--trace[=EXPR] Enable tracing, use --help-trace for details
--help-devel Shows more options available to developers
Runtime:
--config FILE Loads FILE as the Mono config
--verbose, -v Increases the verbosity level
--help, -h Show usage information
--version, -V Show version information
--runtime=VERSION Use the VERSION runtime, instead of autodetecting
--optimize=OPT Turns on or off a specific optimization
Use --list-opt to get a list of optimizations
--security[=mode] Turns on the unsupported security manager (off by default)
mode is one of cas, core-clr, verifiable or validil
--attach=OPTIONS Pass OPTIONS to the attach agent in the runtime.
Currently the only supported option is 'disable'.
Macintosh:~ austin$ /Users/austin/Desktop/Debug.7z.001
-bash: /Users/austin/Desktop/Debug.7z.001: Permission denied
So my problem is extracting it to make it flame.exe im stuck with it being debug.7z.001 But i AM making progress.
My multiplayer name is Verin
Usually in ideas and suggestions.
I Am also an ASE certified technician.
ha ha, i know an easier way for debug mode on mac: go to library, applications, scroll all the way to the bottom to Warzone 2100, find config, then find debug=0 now change zero to one, then boom you have debug on.
By the way, how did you repack flaME that way? Can you provide a newer version of flaME suitable for running in mono, or at least teach us how to do it? I would really prefer this to a windows in VirtualBox
The version you mention is very old, and has some very bad problems (like missing Rocky tile types, so all rocky maps it makes are totally-passable; or is it just me?).
hao wrote:By the way, how did you repack flaME that way? Can you provide a newer version of flaME suitable for running in mono, or at least teach us how to do it? I would really prefer this to a windows in VirtualBox
The version you mention is very old, and has some very bad problems (like missing Rocky tile types, so all rocky maps it makes are totally-passable; or is it just me?).
Oh, if that is the case screw it.
My multiplayer name is Verin
Usually in ideas and suggestions.
I Am also an ASE certified technician.