problem in warzone 2100 version 2.1.3 in ubuntu

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tk24
Greenhorn
Posts: 10
Joined: 06 Sep 2009, 15:14

problem in warzone 2100 version 2.1.3 in ubuntu

Post by tk24 »

warzone 2100 keeps exiting abruptly on my ubuntu version 9.04.. im using a nvidia GT8600 card
this is what the o/p of the debug mode was

error : [rebuildSearchPath] Failed to remove path /usr/data/ again, because of No such entry in search path
error : [rebuildSearchPath] Failed to remove path /usr/share/warzone2100/ again, because of No such entry in search path
error : [audio_GetTrackID] audio_GetTrackID: fileName is empty
error : [sound_SetTrackVals] sound_SetTrackVals: fileName is empty
error : [scrValDefLoad] Sound ID not available not found
error : [audio_GetTrackID] audio_GetTrackID: fileName is empty
error : [sound_SetTrackVals] sound_SetTrackVals: fileName is empty
error : [scrValDefLoad] Sound ID not available not found
error : [audio_GetTrackID] audio_GetTrackID: fileName is empty
error : [sound_SetTrackVals] sound_SetTrackVals: fileName is empty
error : [scrValDefLoad] Sound ID not available not found
error : [audio_GetTrackID] audio_GetTrackID: fileName is empty
error : [sound_SetTrackVals] sound_SetTrackVals: fileName is empty
error : [scrValDefLoad] Sound ID not available not found
error : [audio_GetTrackID] audio_GetTrackID: fileName is empty
error : [sound_SetTrackVals] sound_SetTrackVals: fileName is empty
error : [scrValDefLoad] Sound ID not available not found
error : [audio_GetTrackID] audio_GetTrackID: fileName is empty
error : [sound_SetTrackVals] sound_SetTrackVals: fileName is empty
error : [scrValDefLoad] Sound ID not available not found
error : [map_Height] map_Height: Negative x value
error : [map_Height] Assert in Warzone: map.c:1361 (x >= 0), last script event: 'N/A'
error : [mapTile] x coordinate 4294967295 bigger than map width 64
error : [mapTile] Assert in Warzone: map.h:248 (x < mapWidth), last script event: 'N/A'
AL lib: alSource.c:2291: alcDestroyContext(): 4 Source(s) NOT deleted
AL lib: alBuffer.c:1097: exit() 130 Buffer(s) NOT deleted


there was another issue reagarding game play on stage gamma 5 ..i have destroyed all the ground units .but the VTOLs keep coming ...i also was searching the forums for something related to this ,i found something but it covered some part of it but not all. I read in the forum that their is suppose to be a big AIRSHIP at the top NORTH -WEST part of the map , but there is nothing to be found there ..now the timer keeps running and i keep hearing this annoying laugh in the background ..i am stuck on that stage I have searched every bit of that map but nothing seems to finish off that level
tk24
Greenhorn
Posts: 10
Joined: 06 Sep 2009, 15:14

Re: problem in warzone 2100 version 2.1.3 in ubuntu

Post by tk24 »

only 7 views :S oh come on people need some help ..
stiv
Warzone 2100 Team Member
Warzone 2100 Team Member
Posts: 876
Joined: 18 Jul 2008, 04:41
Location: 45N 86W

Re: problem in warzone 2100 version 2.1.3 in ubuntu

Post by stiv »

Install the current version of the game.

Run with the --noassert flag.
tk24
Greenhorn
Posts: 10
Joined: 06 Sep 2009, 15:14

Re: problem in warzone 2100 version 2.1.3 in ubuntu

Post by tk24 »

hey stiv ...it did work ..only problem now is that it now starts running automatically in a window after a certain time period is gone and keeps doing this ..and if i play long hours the problems worsens
-Kosh-
Trained
Trained
Posts: 203
Joined: 16 Sep 2009, 23:34

Re: problem in warzone 2100 version 2.1.3 in ubuntu

Post by -Kosh- »

Rule #1, if a new version is available, then use it.
This is a waste of space. Something important should be here.
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