Code: Select all
David@GLENN /c/projects/wz2100
$ make -f makefile.raw
make -f Makefile.raw -C lib
make[1]: Entering directory `/c/projects/wz2100/lib'
make -f Makefile.raw -C framework
make[2]: Entering directory `/c/projects/wz2100/lib/framework'
make[2]: Nothing to be done for `all'.
make[2]: Leaving directory `/c/projects/wz2100/lib/framework'
make -f Makefile.raw -C gamelib
make[2]: Entering directory `/c/projects/wz2100/lib/gamelib'
make[2]: Nothing to be done for `all'.
make[2]: Leaving directory `/c/projects/wz2100/lib/gamelib'
make -f Makefile.raw -C ivis_common
make[2]: Entering directory `/c/projects/wz2100/lib/ivis_common'
make[2]: Nothing to be done for `all'.
make[2]: Leaving directory `/c/projects/wz2100/lib/ivis_common'
make -f Makefile.raw -C ivis_opengl
make[2]: Entering directory `/c/projects/wz2100/lib/ivis_opengl'
make[2]: Nothing to be done for `all'.
make[2]: Leaving directory `/c/projects/wz2100/lib/ivis_opengl'
make -f Makefile.raw -C netplay
make[2]: Entering directory `/c/projects/wz2100/lib/netplay'
make[2]: Nothing to be done for `all'.
make[2]: Leaving directory `/c/projects/wz2100/lib/netplay'
make -f Makefile.raw -C script
make[2]: Entering directory `/c/projects/wz2100/lib/script'
make[2]: Nothing to be done for `all'.
make[2]: Leaving directory `/c/projects/wz2100/lib/script'
make -f Makefile.raw -C sequence
make[2]: Entering directory `/c/projects/wz2100/lib/sequence'
make[2]: Nothing to be done for `all'.
make[2]: Leaving directory `/c/projects/wz2100/lib/sequence'
make -f Makefile.raw -C sound
make[2]: Entering directory `/c/projects/wz2100/lib/sound'
make[2]: Nothing to be done for `all'.
make[2]: Leaving directory `/c/projects/wz2100/lib/sound'
make -f Makefile.raw -C widget
make[2]: Entering directory `/c/projects/wz2100/lib/widget'
make[2]: Nothing to be done for `all'.
make[2]: Leaving directory `/c/projects/wz2100/lib/widget'
make[1]: Leaving directory `/c/projects/wz2100/lib'
make -f Makefile.raw -C src
make[1]: Entering directory `/c/projects/wz2100/src'
gcc -m32 -DVERSION=\"1.4.0\" -DYY_STATIC -I.. -I../.. -Ic:/projects/wz2100/devpk g/include -Wall -O0 -g3 -DDEBUG -mwindows -DWIN32 -o warzone2100.exe ai.o aiexpe rience.o astar.o action.o advvis.o atmos.o bridge.o buildpos.o cdspan.o cheat.o cluster.o cmddroid.o combat.o component.o console.o data.o design.o difficulty.o disp2d.o display.o droid.o e3demo.o edit2d.o edit3d.o effects.o environ.o fpath .o feature.o findpath.o formation.o frontend.o gateway.o gatewayroute.o gateways up.o geometry.o group.o hci.o init.o intdisplay.o intimage.o intorder.o intelmap .o keybind.o keymap.o level_lexer.o levels.o lighting.o loop.o map.o mapdisplay. o mapgrid.o mechanics.o message.o miscimd.o move.o multiint.o multimenu.o multio pt.o multisync.o multibot.o multistat.o objmem.o objects.o optimisepath.o order. o player.o powercrypt.o radar.o raycast.o research.o scores.o scriptai.o scriptc b.o scriptextern.o scriptfuncs.o scriptobj.o scripttabs.o scriptvals.o scriptval s_parser.o scriptvals_lexer.o selection.o stats.o text.o texture.o transporter.o visibility.o warcam.o wrappers.o ani.o arrow.o aud.o audio_id.o bucket3d.o clpa rse.o configuration.o csnap.o display3d.o drive.o function.o game.o ingameop.o k eyedit.o loadsave.o main.o mission.o multigifts.o multijoin.o multilimit.o multi play.o multistruct.o oprint.o power.o projectile.o seqdisp.o structure.o target. o warzoneconfig.o ../lib/libframework.a ../lib/libgamelib.a ../lib/libivis_commo n.a ../lib/libivis_opengl.a ../lib/libnetplay.a ../lib/libscript.a ../lib/libseq uence.a ../lib/libsound.a ../lib/libwidget.a -Lc:/projects/wz2100/devpkg/lib -lm ingw32 -lglu32 -lopengl32 -lopenal32 -ljpeg6b -lpng13 -lmad -lvorbisfile -lvorbi s -logg -lphysfs -lSDLmain -lSDL -lSDL_net
c:/projects/wz2100/devpkg/lib/libphysfs.a(zip.o): In function `ZIP_fileClose':/h ome/sevendays/Warzone/devpkg/physfs-1.0.1/archivers/zip.c:406: undefined referen ce to `inflateEnd'
c:/projects/wz2100/devpkg/lib/libphysfs.a(zip.o): In function `zip_resolve':/hom e/sevendays/Warzone/devpkg/physfs-1.0.1/archivers/zip.c:736: undefined reference to `inflateInit2_'
:/home/sevendays/Warzone/devpkg/physfs-1.0.1/archivers/zip.c:738: undefined refe rence to `inflate'
:/home/sevendays/Warzone/devpkg/physfs-1.0.1/archivers/zip.c:739: undefined refe rence to `inflateEnd'
c:/projects/wz2100/devpkg/lib/libphysfs.a(zip.o): In function `ZIP_openRead':/ho me/sevendays/Warzone/devpkg/physfs-1.0.1/archivers/zip.c:1409: undefined referen ce to `inflateInit2_'
c:/projects/wz2100/devpkg/lib/libphysfs.a(zip.o): In function `ZIP_read':/home/s evendays/Warzone/devpkg/physfs-1.0.1/archivers/zip.c:299: undefined reference to `inflate'
c:/projects/wz2100/devpkg/lib/libphysfs.a(zip.o): In function `ZIP_seek':/home/s evendays/Warzone/devpkg/physfs-1.0.1/archivers/zip.c:364: undefined reference to `inflateInit2_'
:/home/sevendays/Warzone/devpkg/physfs-1.0.1/archivers/zip.c:370: undefined refe rence to `inflateEnd'
c:/projects/wz2100/devpkg/lib/libSDL_net.a(SDLnetTCP.o): In function `SDLNet_TCP _Close':/home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnetTCP.c:942: undefined reference to `closesocket@4'
c:/projects/wz2100/devpkg/lib/libSDL_net.a(SDLnetTCP.o): In function `SDLNet_TCP _Recv':/home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnetTCP.c:930: undefined r eference to `recv@16'
c:/projects/wz2100/devpkg/lib/libSDL_net.a(SDLnetTCP.o): In function `SDLNet_TCP _Send':/home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnetTCP.c:901: undefined r eference to `send@16'
c:/projects/wz2100/devpkg/lib/libSDL_net.a(SDLnetTCP.o): In function `SDLNet_TCP _Accept':/home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnetTCP.c:838: undefined reference to `accept@12'
:/home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnetTCP.c:852: undefined referen ce to `ioctlsocket@12'
c:/projects/wz2100/devpkg/lib/libSDL_net.a(SDLnetTCP.o): In function `SDLNet_TCP _Open':/home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnetTCP.c:711: undefined r eference to `socket@12'
:/home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnetTCP.c:728: undefined referen ce to `connect@12'
:/home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnetTCP.c:797: undefined referen ce to `setsockopt@20'
:/home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnetTCP.c:756: undefined referen ce to `bind@12'
:/home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnetTCP.c:761: undefined referen ce to `listen@8'
:/home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnetTCP.c:780: undefined referen ce to `ioctlsocket@12'
c:/projects/wz2100/devpkg/lib/libSDL_net.a(SDLnetselect.o): In function `SDLNet_ CheckSockets':/home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnetselect.c:203: u ndefined reference to `select@20'
:/home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnetselect.c:209: undefined refe rence to `__WSAFDIsSet@8'
c:/projects/wz2100/devpkg/lib/libSDL_net.a(SDLnet.o): In function `SDLNet_Resolv eIP':/home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnet.c:372: undefined refere nce to `gethostbyaddr@12'
c:/projects/wz2100/devpkg/lib/libSDL_net.a(SDLnet.o): In function `SDLNet_Quit': /home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnet.c:315: undefined reference t o `WSACleanup@0'
:/home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnet.c:316: undefined reference to `WSAGetLastError@0'
:/home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnet.c:317: undefined reference to `WSACancelBlockingCall@0'
c:/projects/wz2100/devpkg/lib/libSDL_net.a(SDLnet.o): In function `SDLNet_Init': /home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnet.c:291: undefined reference t o `WSAStartup@8'
c:/projects/wz2100/devpkg/lib/libSDL_net.a(SDLnet.o): In function `SDLNet_Resolv eHost':/home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnet.c:341: undefined refe rence to `inet_addr@4'
:/home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnet.c:345: undefined reference to `gethostbyname@4'
c:/projects/wz2100/devpkg/lib/libSDL_net.a(SDLnet.o): In function `SDLNet_Quit': /home/sevendays/Warzone/devpkg/SDL_net-1.2.6/SDLnet.c:318: undefined reference t o `WSACleanup@0'
collect2: ld returned 1 exit status
make[1]: *** [warzone2100.exe] Error 1
make[1]: Leaving directory `/c/projects/wz2100/src'
make: *** [src] Error 2
Code: Select all
# Version of Warzone you are compiling
VERSION=\"1.4.0\"
# Platform you are running
PLATFORM=windows
#PLATFORM=linux
# Compiler you want to use
COMPILER=gcc
#COMPILER=g++
# Compilation mode
MODE=debug
#MODE=release
# Directory where you store your dev stuff (lib and include)
DEVDIR=c:/projects/wz2100/devpkg
# Remind the user to install Flex and Bison
BISON=bison
FLEX=flex