Hey Per, what do you think of the ability to load custom scripts from the .ini?
You could make it use different AIs, or add 'atmosphere effects' or whatever the custom script wants?
(Like mini SP missions...)
scriptable challenges?
scriptable challenges?
and it ends here.
Re: scriptable challenges?
Great great great!
I just thought about some defensive missions where scripted waves are attacking player every 2-3 minutes!
I just thought about some defensive missions where scripted waves are attacking player every 2-3 minutes!
- Terminator
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Re: scriptable challenges?
I thought about too, both for challenges and multi-player. I thought to wait a bit for lua or something.guciomir wrote: I just thought about some defensive missions where scripted waves are attacking player every 2-3 minutes!
Death is the only way out... sh*t Happens !
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Re: scriptable challenges?
Yes, I had planned that. Feel free to add it!Buginator wrote:Hey Per, what do you think of the ability to load custom scripts from the .ini?
You could make it use different AIs, or add 'atmosphere effects' or whatever the custom script wants?
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- Roux Le Corps
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Re: scriptable challenges?
i like this idea wish i knew how to script/ model/ animate/ anything to help out