You could make it use different AIs, or add 'atmosphere effects' or whatever the custom script wants?
(Like mini SP missions...)

I thought about too, both for challenges and multi-player. I thought to wait a bit for lua or something.guciomir wrote: I just thought about some defensive missions where scripted waves are attacking player every 2-3 minutes!
Yes, I had planned that. Feel free to add it!Buginator wrote:Hey Per, what do you think of the ability to load custom scripts from the .ini?
You could make it use different AIs, or add 'atmosphere effects' or whatever the custom script wants?