Here is the thread on it.. viewtopic.php?f=33&t=2383 and lots and lots of other talk about things.

Looks nice! The middle part is never really visible, so you don't need to pay much attention to detail there...cnceo wrote:Here is my first attempt to redraw the building bases in High-Res. Just wanted to share that to get some advice on what to improve and if you like the general direction. I think the most difficult part is to preserve the type of dirty/broken style of the original textures. Btw: Is the middle part of the building-base textures ever shown ingame?
Right, just showing some progress.Jorzi wrote:@cnceo I see you've interpreted the boulders as stone piles instead, is this intentional? Anyway, looking good, I'll try them all out tonight.
@vexed: seeing mostly berg's building textures on those screenshots, cnceo mostly renewed the cars and some smaller structures