Models by macuser

Improving the artwork in Warzone2100 - not for mod discussions
User avatar
macuser
Regular
Regular
Posts: 1052
Joined: 19 Mar 2010, 23:35
Location: USA
Contact:

Re: Models by macuser

Post by macuser »

Thanks, I still need to touch up on them a bit - reduce the poly (tri) count :augh: .

-regards macuser
ArtRev Website

ImageImage

System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6
User avatar
macuser
Regular
Regular
Posts: 1052
Joined: 19 Mar 2010, 23:35
Location: USA
Contact:

Re: Models by macuser

Post by macuser »

kk, i've now finished the double wall hardpoint (fortress)
Image
ArtRev Website

ImageImage

System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6
User avatar
macuser
Regular
Regular
Posts: 1052
Joined: 19 Mar 2010, 23:35
Location: USA
Contact:

Re: Models by macuser

Post by macuser »

I've now redone olrox's gate models and textures to fit my walls.
Image
Image
ArtRev Website

ImageImage

System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6
User avatar
Roux Le Corps
Regular
Regular
Posts: 741
Joined: 11 May 2010, 07:42
Location: Deep in the mountain ranges

Re: Models by macuser

Post by Roux Le Corps »

You've done it again mac attack!
Image
Jorzi
Regular
Regular
Posts: 2063
Joined: 11 Apr 2010, 00:14

Re: Models by macuser

Post by Jorzi »

Yep, very nice ;)
ImageImage
-insert deep philosophical statement here-
User avatar
BlueMaxima
Trained
Trained
Posts: 431
Joined: 05 Jun 2008, 09:20
Location: Sydney, Australia
Contact:

Re: Models by macuser

Post by BlueMaxima »

Superawesomeballs.
Bring back...ducks!
User avatar
macuser
Regular
Regular
Posts: 1052
Joined: 19 Mar 2010, 23:35
Location: USA
Contact:

Re: Models by macuser

Post by macuser »

How does this look for halftrack concept (should the wheel be armored or not?):
Attachments
halftrack.png
ArtRev Website

ImageImage

System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6
User avatar
BlueMaxima
Trained
Trained
Posts: 431
Joined: 05 Jun 2008, 09:20
Location: Sydney, Australia
Contact:

Re: Models by macuser

Post by BlueMaxima »

I say armored.
Bring back...ducks!
User avatar
macuser
Regular
Regular
Posts: 1052
Joined: 19 Mar 2010, 23:35
Location: USA
Contact:

Re: Models by macuser

Post by macuser »

The downside to the wheel being armored is that it would look no different from the top from the tracks. Unless the wheel armour was not connected to the track armor... but that would look funny :?
ArtRev Website

ImageImage

System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6
User avatar
macuser
Regular
Regular
Posts: 1052
Joined: 19 Mar 2010, 23:35
Location: USA
Contact:

Re: Models by macuser

Post by macuser »

Here is half track without armor on the wheel.
Image
ArtRev Website

ImageImage

System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6
User avatar
Corporal Punishment
Trained
Trained
Posts: 291
Joined: 28 Aug 2009, 12:29

Re: Models by macuser

Post by Corporal Punishment »

You did spend quite some work on the rim, I can see that, depicting the break disk, hub cap and polished aluminum effect and all. But, well, it looks way too much custom car for a military vehicle. These usually have more the truck-like sort of rims, massive, lots of bolts, painted matt green, high-diameter tires. As far as armor is concerned, I say put some guard over the wheel. Either make it a separate piece from the track guards or connect wheel guard and track guard as low as possible in the manner of a foot-board. I guess the latter is what contemporary designers of military hardware would do.
Qui desiderat pacem bellum praeparat
Flavius Vegetius Renatus, De re militari
User avatar
macuser
Regular
Regular
Posts: 1052
Joined: 19 Mar 2010, 23:35
Location: USA
Contact:

Re: Models by macuser

Post by macuser »

How is this?
Image
ArtRev Website

ImageImage

System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6
User avatar
Corporal Punishment
Trained
Trained
Posts: 291
Joined: 28 Aug 2009, 12:29

Re: Models by macuser

Post by Corporal Punishment »

Check. That's one of these rugged rims the military would buy. Coming to think of it, you could reduce the width if the wheel to, say, two third of the track. That would achieve a more realistic look for an off-road tire and set it apart from the track even if the two were to share a guard.
By the way: Does Art Revolution have any need for a military consultant? While I may not be qualified in any way to produce actual artwork, I did spent several years with german army rangers and have pretty good insight in what armed forces need and why. And I'm pretty good with a pencil, at least good enough for concept sketches.
Qui desiderat pacem bellum praeparat
Flavius Vegetius Renatus, De re militari
Jorzi
Regular
Regular
Posts: 2063
Joined: 11 Apr 2010, 00:14

Re: Models by macuser

Post by Jorzi »

If you want to make concept sketches with details, they're really helpful.
Half of the modeling work is figuring out what details to put where. :wink:
Of course the sketches would have to follow the original design, although they can be interpreted quite freely.
ImageImage
-insert deep philosophical statement here-
User avatar
Corporal Punishment
Trained
Trained
Posts: 291
Joined: 28 Aug 2009, 12:29

Re: Models by macuser

Post by Corporal Punishment »

If you tell me what you want to do next, I would be honored to sketch something up. Is there an easy way to access and print the original texture pages or views of the original models? That would make it far easier to get the proportions right and figure out what the original artist had intended to depict.
Qui desiderat pacem bellum praeparat
Flavius Vegetius Renatus, De re militari
Post Reply