Models by Jorzi (AR)

Improving the artwork in Warzone2100 - not for mod discussions
Per
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Re: Cannon models (light, medium and heavy). Request to join

Post by Per »

Awesome!
KukY
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Re: Cannon models (light, medium and heavy). Request to join

Post by KukY »

Great! Reduce poly count and it is ready!
Jorzi
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Re: Cannon models (light, medium and heavy). Request to join

Post by Jorzi »

Thanks guys :) I already have a lowpoly which is about 90 tris.
Will post updates in a few days.
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Olrox
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Re: Cannon models (light, medium and heavy). Request to join

Post by Olrox »

Jorzi wrote:Thanks guys :) I already have a lowpoly which is about 90 tris.
Will post updates in a few days.
Hmmm, I've got some things to map. Where's my time :augh:
I must find some, and I will :D

Anyway, the turret looks absolutely great, I don't think we need to change anything. Perhaps you should change this topics' name to "Models by Jorzi", so that it describes the content more adequately? You can do that by editing the first post :)

~Olrox
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Re: Cannon models (light, medium and heavy). Request to join

Post by Arcalane »

Jorzi wrote:Flamer (hipoly)
No flamethrower is complete without a pilot light. ;)

Ed: Everything else so far looks great though!
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Olrox
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Re: Cannon models (light, medium and heavy). Request to join

Post by Olrox »

Arcalane wrote:
Jorzi wrote:Flamer (hipoly)
No flamethrower is complete without a pilot light. ;)

Ed: Everything else so far looks great though!
It is protected by the muzzle break :geek:
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Re: Models by Jorzi (AR)

Post by Jorzi »

I think muzzle brake is not the correct word this time, it looks a bit like a muzzle break, but it's really only there to protect the flame so it doesn't get blown out and it also mixes air into the fuel before igniting :lecture:

Oh and I changed the name of the topic ;)
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Olrox
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Re: Models by Jorzi (AR)

Post by Olrox »

Jorzi wrote:I think muzzle brake is not the correct word this time, it looks a bit like a muzzle break, but it's really only there to protect the flame so it doesn't get blown out and it also mixes air into the fuel before igniting :lecture:

Oh and I changed the name of the topic ;)
Makes sense 8)
But well, I don't know if a pilot flame would be visible even at the closest zooms anyway :hmm:

~Olrox
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Re: Models by Jorzi (AR)

Post by Corporal Punishment »

I'm not even sure a pilot flame is necessary. There's fuels out there that self-ignite when mixed with air. Or the flamer could use a piezoelectric ignition system.
Muzzle break is definitely out of place here. It would rather be a jet muzzle. But, the term is out of place with cannons, too. A muzzle break is employed with some machine guns to lower cycle rate, saving ammo and preventing overheat. What is set onto cannon muzzles is really just a flash suppressor.
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Re: Models by Jorzi (AR)

Post by Olrox »

Corporal Punishment wrote:There's fuels out there that self-ignite when mixed with air. Or the flamer could use a piezoelectric ignition system.
The first flamer is described as if using Propylene Oxide Gel, which has a autoignition temperature of over 700 °C (probably over 800 °C due to the gel treatment), and it doesn't react with air - it is volatile, and that's probably why pumpkin decided to go with a gel as an explanation. Most probably it is elecrtically ignited, even though I think that a piezoelectric igniter wouldn't be suitable.
Corporal Punishment wrote:But, the term is out of place with cannons, too. A muzzle break is employed with some machine guns to lower cycle rate, saving ammo and preventing overheat. What is set onto cannon muzzles is really just a flash suppressor.
http://www.freepatentsonline.com/6899008.html

I don't really think that all that fluff is really necessary, though - with any ignition system, it wouldn't be visible anyway. I think that it's entirely up to aesthetics this time, therefore it depends on Jorzi's artistic discretion wether to keep it like that or not.

IMO, it should stay like that, because it looks cool and isn't that out of place :hmm:

~Olrox
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Re: Models by Jorzi (AR)

Post by Jorzi »

Well I added it since it was in the original design which is essentially the goal here.

@ corporal punishment you may be confusing it with a muzzle booster. Muzzle brakes (brake not break :P) reduce recoil by diverting the jet of hot powder gas to the side and are especially used on cannons and howizers but also on certain rifles where they can also work as flash suppressors, giving a better view for the shooter.

About the propylene oxide gel, the burning effect is much higher if the fuel is mixed into some sort of gel since it sticks the fuel to the target
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Re: Models by Jorzi (AR)

Post by Jorzi »

Update: Lowpoly with lightmap and normal map. 96 tris, 256x256 texture
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KukY
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Re: Models by Jorzi (AR)

Post by KukY »

Jorzi wrote:Update: Lowpoly with lightmap and normal map. 96 tris, 256x256 texture
Nice!
Maybe it should be a little bit wider...
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Re: Models by Jorzi (AR)

Post by Jorzi »

hmm.. are you sure it's not just the angle?
It's about as wide as the original design...
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Re: Models by Jorzi (AR)

Post by KukY »

Jorzi wrote:hmm.. are you sure it's not just the angle?
It's about as wide as the original design...
Yeah, it was about the angle...
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