Models by Jorzi (AR)

Improving the artwork in Warzone2100 - not for mod discussions
User avatar
Boris
Trained
Trained
Posts: 283
Joined: 24 Apr 2010, 13:52
Location: About 10 years playing and creating warzone.
Contact:

Re: Models by Jorzi (AR)

Post by Boris » 03 Dec 2013, 22:41

Jorzi wrote:Some texturing progress... Anyone know a good font for the F1, F2, F3 markings?
here is some fonts you may like..
and try to do new models..not edit old one..
Attachments
Fonts.7z
if you need more tel me..
(122.11 KiB) Downloaded 169 times

User avatar
Berg
Regular
Regular
Posts: 2204
Joined: 02 Sep 2007, 23:25
Location: Australia

Re: Models by Jorzi (AR)

Post by Berg » 04 Dec 2013, 07:49

Try Sans Bold

cybersphinx
Inactive
Inactive
Posts: 1693
Joined: 01 Sep 2006, 19:17

Re: Models by Jorzi (AR)

Post by cybersphinx » 04 Dec 2013, 16:17

Which is an alias that, on Linux, is usually DejaVu Sans Bold.
We want information... information... information.

Per
Warzone 2100 Team Member
Warzone 2100 Team Member
Posts: 3777
Joined: 03 Aug 2006, 19:39

Re: Models by Jorzi (AR)

Post by Per » 05 Dec 2013, 00:02

I've been using Roboto Slab (part of modern Android) in my gfxqueue branch. It looks quite good, I think. See http://www.google.com/fonts/specimen/Roboto+Slab

Jorzi
Regular
Regular
Posts: 2056
Joined: 11 Apr 2010, 00:14

Re: Models by Jorzi (AR)

Post by Jorzi » 06 Dec 2013, 19:38

Thanks for your suggestions, I think this one looks suitably hi-tech :)
Attachments
factory_ingame.jpg
ImageImage
-insert deep philosophical statement here-

User avatar
Slye_Fox
Trained
Trained
Posts: 88
Joined: 03 Jan 2007, 22:25
Location: London, UK
Contact:

Re: Models by Jorzi (AR)

Post by Slye_Fox » 06 Dec 2013, 20:31

That is absolutely beautiful.

User avatar
cnceo
Trained
Trained
Posts: 108
Joined: 23 Sep 2013, 11:49
Location: Germany
Contact:

Re: Models by Jorzi (AR)

Post by cnceo » 06 Dec 2013, 21:14

:3 So beautiful. I'd love to make my research center similar... :P.

Maybe the "silo"-things could be slightly improved texture-wise (the originals have some kind of windows do they?) and they could be repositioned to match the "holes" in the base (one of them looks a bit off). Otherwise it's just great.

User avatar
Boris
Trained
Trained
Posts: 283
Joined: 24 Apr 2010, 13:52
Location: About 10 years playing and creating warzone.
Contact:

Re: Models by Jorzi (AR)

Post by Boris » 07 Dec 2013, 02:00

nice..but.. :|
Attachments
factory.jpg
factory.jpg (137.42 KiB) Viewed 4195 times

Jorzi
Regular
Regular
Posts: 2056
Joined: 11 Apr 2010, 00:14

Re: Models by Jorzi (AR)

Post by Jorzi » 08 Dec 2013, 10:18

I was actually at some point thinking about whether to make the door "real" i.e. an extruded inset rather than just flat. Making it flat saved 12 triangles, but maybe it would be worth that extra polycount. I can try it out.
As for the baseplate, I just used cnceo's baseplate because I don't think I can do a better one just like that. The cables would probably look better with a normalmap, but unfortunately the baseplates don't support shaders yet.
ImageImage
-insert deep philosophical statement here-

User avatar
MaNGusT
Art contributor
Posts: 1129
Joined: 22 Sep 2006, 10:31
Location: Russia

Re: Models by Jorzi (AR)

Post by MaNGusT » 09 Dec 2013, 04:00

Awesome, just awesome. :wink:
Image

User avatar
Pavel
Greenhorn
Posts: 13
Joined: 11 Mar 2013, 20:39
Location: Россия (Russia)

Re: Models by Jorzi (AR)

Post by Pavel » 11 Dec 2013, 11:47

Very good!
Sorry for my bad English

User avatar
Rommel
Trained
Trained
Posts: 446
Joined: 03 Nov 2012, 19:44

Re: Models by Jorzi (AR)

Post by Rommel » 14 Dec 2013, 22:39

Kudos, great work!
Moving back instead of forward
Seems to me absurd
~
Metallica - Eye of the beholder

User avatar
tmp500
Trained
Trained
Posts: 120
Joined: 30 Jun 2010, 16:31

Re: Models by Jorzi (AR)

Post by tmp500 » 17 Dec 2013, 17:39

looks like you found a suitable font. in case your still looking, this guy makes awesome fonts. he has a freeware section with some broken stencil fonts which could fit to wz.... http://misprintedtype.com/fonts/freeware/

Jorzi
Regular
Regular
Posts: 2056
Joined: 11 Apr 2010, 00:14

Re: Models by Jorzi (AR)

Post by Jorzi » 17 Dec 2013, 18:23

Good stuff right there tmp, but yeah, Alpha93 found a nice futuristic-industrial looking font. Also, since I'm working with bitmap stuff, it's fairly easy to grunge up the letters afterwards.
ImageImage
-insert deep philosophical statement here-

Jorzi
Regular
Regular
Posts: 2056
Joined: 11 Apr 2010, 00:14

Re: Models by Jorzi (AR)

Post by Jorzi » 17 Dec 2013, 22:20

Ripple rockets WIP, based on Alpha93:s model
Attachments
ripple_1.jpg
ImageImage
-insert deep philosophical statement here-

Post Reply