Models by Jorzi (AR)

Improving the artwork in Warzone2100 - not for mod discussions
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tmp500
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Re: Models by Jorzi (AR)

Post by tmp500 »

yeah i feel the same way, once u want to apply specific things like rust to an whole object u need a series of photos, so u dont have to start color correcting different rust pictures, which was the route i went and it took me probably longer then to just find a suitable piece of scrap metal :| - should go out more i guess ;)
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Re: Models by Jorzi (AR)

Post by Jorzi »

Finally got it ingame :)
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NoQ
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Re: Models by Jorzi (AR)

Post by NoQ »

One word: BADASS :3
Per
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Re: Models by Jorzi (AR)

Post by Per »

Yeah, it looks totally brutal. Well done.

Maybe reduce the shininess on the weapon barrels? I don't usually associate chrome looks with the post-apocalyptic theme :)
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Rommel
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Re: Models by Jorzi (AR)

Post by Rommel »

Per wrote:Yeah, it looks totally brutal. Well done.

Maybe reduce the shininess on the weapon barrels? I don't usually associate chrome looks with the post-apocalyptic theme :)
I agree, but really totally badass as NoQ said - awesome work man!
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Rman Virgil
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Re: Models by Jorzi (AR)

Post by Rman Virgil »

.

Bodacious ! (badass works too ;) )... along with the barrel caveat. :3

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Goth Zagog-Thou
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Re: Models by Jorzi (AR)

Post by Goth Zagog-Thou »

VERY nice! I agree @ the above concerning the shiny-ness -- although to be fair the barrels would be freshly manufactured and therefore not display any tarnish. ;)

Well done, Jorzi. :D
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Pavel
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Re: Models by Jorzi (AR)

Post by Pavel »

Very cool!
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Re: Models by Jorzi (AR)

Post by tima »

Amazingly!
But stupid question :D I can see it live? Or builds of the game with models until the secret? :roll:
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Re: Models by Jorzi (AR)

Post by stiv »

although to be fair the barrels would be freshly manufactured and therefore not display any tarnish.
Military stuff is seldom shiny.
And yes, it is a cool model!
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NoQ
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Re: Models by Jorzi (AR)

Post by NoQ »

tima wrote:Amazingly!
But stupid question :D I can see it live? Or builds of the game with models until the secret? :roll:
Will eventually make it there, i guess (?)
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Re: Models by Jorzi (AR)

Post by Jorzi »

My justification of shiny barrels is this:
The twin assault cannon represents the ultimate development of conventional cannons, this means it probably uses very high quality barrel steel, like chrome-molybdenum, which is quite shiny since it's stainless. Also painting it for camouflage may not be very useful, since all the tanks use various sensors anyway and this thing, by it's nature, isn't very hideable.
I'll try to get this committed to our svn repo, but I'm currently having problems with the changed passwords.

I also restarted my work on the oil derrick. I first aimed for a more realistic mechanism, but creating new .ani files would have been pretty painful, so I thought I'd reuse the animation of the original, while simply adding a bit of detail, normal mapping and better texturing.
Current lowpoly is 264 tris, compared to 106 for the original.
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derrick_lowpoly_1_wire.jpg
derrick_lowpoly_1_wire.jpg (45.13 KiB) Viewed 6188 times
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derrick_lowpoly_1.jpg (24.67 KiB) Viewed 6188 times
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Re: Models by Jorzi (AR)

Post by cybersphinx »

Jorzi wrote:I also restarted my work on the oil derrick. I first aimed for a more realistic mechanism, but creating new .ani files would have been pretty painful, so I thought I'd reuse the animation of the original, while simply adding a bit of detail, normal mapping and better texturing.
I think Blender has an animation export that's pretty close to ours. I never got around to learning Blender's animation system, but if you happen to have a rigged model I could try to see if it is actually doable.
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Re: Models by Jorzi (AR)

Post by cnceo »

Fantastic model! One thing that annoys me about the original model is the "farm fence" around the derick and the ground texture not covering the whole ground. I think that should be changed when doing new textures. Also one suggestion for the model: Maybe the polycount can be reduced at the "round" things holding the lever without losing to much quality. Not sure however, if it's worth it.
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Re: Models by Jorzi (AR)

Post by Jorzi »

@Cybersphinx: rigged and animated, just press alt+a to see the animation ;)
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