New Models for 3.0, that make use of the mask feature wanted
Re: New Models for 3.0, that make use of the mask feature wa
Oh... Will it run at least one oil pump?
Or we still need some blue-circled magic for that?
Or we still need some blue-circled magic for that?
- Rman Virgil
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Re: New Models for 3.0, that make use of the mask feature wa
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Well gentleman, if I may briefly interject by quoting a Project Primary Source document on this matter:
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Well gentleman, if I may briefly interject by quoting a Project Primary Source document on this matter:
-"The Annals of the Project Protectorate: 2086 - 2120"
by Omar Gramaldi, official historian, appointed by third Project Director Elijah Bearheart in 2106.
It was in the year 2107 that the Wing Clan Scav Tribe from the Yucatan first approached the Project Protectorate with a trade treaty proposition. In exchange for vegetables and fish grown in our closed loop hydroponic facilities they would provide cyborg power plants they had scavenged in the aftermath of our various battles with Nexus and its minions. These we used to create back-up, portable, power arrays for our mobile HQ units which were a key component to our emerging C41 battle theater infrastructure and velocity tactics. It was not until some years later that we discovered that the Wing Clan had not traded all the cyborg power plants they had scavenged - they had kept a goodly portion back at great sacrifice, I might add, as they were annually plagued with months of famine. It was in 2110 that we uncovered this and that these cyborg power plants formed the basis of their rudimentary Air Force of Ultra Lights and Choppers.
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Impact = C x (R + E + A + T + E)
Contrast
Reach
Exposure
Articulation
Trust
Echo
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Impact = C x (R + E + A + T + E)
Contrast
Reach
Exposure
Articulation
Trust
Echo
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Re: New Models for 3.0, that make use of the mask feature wa
Shame on me!
I knew that they have all documented... should search Project net before asking...
I knew that they have all documented... should search Project net before asking...
- Rman Virgil
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Re: New Models for 3.0, that make use of the mask feature wa
i-NoD wrote:Shame on me!
I knew that they have all documented... should search Project net before asking...
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Re: New Models for 3.0, that make use of the mask feature wa
Funny Fellows
Just for fun Cyborg and Super transports.... Seems the new branch needs transports.
These are running ingame Buginators 3.0.beta1
Regards Berg
Just for fun Cyborg and Super transports.... Seems the new branch needs transports.
These are running ingame Buginators 3.0.beta1
Regards Berg
- Rman Virgil
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Re: New Models for 3.0, that make use of the mask feature wa
Berg wrote:Funny Fellows
Just for fun Cyborg and Super transports.... Seems the new branch needs transports.
These are running ingame Buginators 3.0.beta1
Regards Berg
..... But actually, even though they're just for fun, those are pretty dang cool. Really.
Streamline the Super Transport cargo bay, refine the elements and you got some promising possibilities there. Buggy was seriously looking for a new model a while back, afterall.
- Regards, Rman.
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Re: New Models for 3.0, that make use of the mask feature wa
I liked the purple one more, even if they were made just for fun. IMHO, what worked out for these bad boys is that they look menacingly cool. Unlike the current transports.
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce
- Rman Virgil
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Re: New Models for 3.0, that make use of the mask feature wa
Me too.j0shdrunk0nwar wrote:I liked the purple one more, even if they were made just for fun.
I also think you like Cylon Fighters.
BTW... I did a Google Image Search for "advanced vtol transport" - lots of interesting stuff turned up, but the real kicker was how many pics there were of WZ 2100 Transport Mods and discussions in these bbs ! !
Here, check it out:
http://www.google.com/images?hl=en&biw= ... rt&spell=1
- Regards, Rman
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Re: New Models for 3.0, that make use of the mask feature wa
Goodness weird and wonderful contraptions in that link Rman..Rman Virgil wrote:Here, check it out:
Cylons have feelings too!!! I do choose the impression of cylons as they are/have a feared look every time I think of sinister that shape evolves in my 3D editor ... [Blames MM3D]Rman Virgil wrote:I also think you like Cylon Fighters.
I have added the piefile and textures for the purple transport it has not been edited so it will need connectors and tcmask flag added.
Regards Berg
- Attachments
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- purpletrans.tar.gz
- pie/tcmask/texture for purple transport
- (191.87 KiB) Downloaded 289 times
- Rman Virgil
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Re: New Models for 3.0, that make use of the mask feature wa
I agree 100%. "Sinister" is the perfect word to describe what the Cylon Fighter design conveys so elegantly. They make a strong emotional impression that fits the character of NEXUS which Pumpkin's designs do NOT convey nearly as powerfully, IMHO.Berg wrote: Cylons have feelings too!!! I do choose the impression of cylons as they are/have a feared look every time I think of sinister that shape evolves in my 3D editor ... [Blames MM3D]
Regards Berg
- Regards, Rman
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Re: New Models for 3.0, that make use of the mask feature wa
Oh noes! I've been found out!!Rman Virgil wrote:I also think you like Cylon Fighters.
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce
- MetalWarrior95
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Re: New Models for 3.0, that make use of the mask feature wa
The vtols look weird...Please more realistic you damn jokers!
Il crush you!If i get crushed,il crush you twice stronger!!If you crush me again,then il blow up your PC!!
Re: New Models for 3.0, that make use of the mask feature wa
I think a design based on an osprey only larger and using vtol engines would make a better transport.
Re: New Models for 3.0, that make use of the mask feature wa
Please show us what it should look like then. I'll be sure to give it a nice review. Oh, please don't worry, you can trust me.MetalWarrior95 wrote:The vtols look weird...Please more realistic you damn jokers!
EDIT: And realistically, we are currently in the year 2010, not 2100.
Regards,
JDW.
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce