Hi all,
Here goes the ScavJeep art-mod for wz2100 v2.2... I guess there will be even more Scav vehicles soon enough

Meh, no. If anything, the lineart needs to be thickened, to match our other textures... Warzone has always been a tad cartoonish. I'd argue that this new jeep is already far too realistic compared to the rest of Warzone.eyestrain92 wrote:The lines look foggy, and with most mods, I just think it looks out of place, just a tad cartoonish... You could do wonders by thinning them out.
But that said, I'm more die-hard than hardcore about WZ.

For me the only difference with the old jeep (its hard to say what it is if not the in-game nameZarel wrote:The problem is also that, you're only replacing some of the scavenger art, so it needs to blend in with the rest.

Yep, i've noticed that too, but since Pick-up's aren't used in-game we need not to worry if you'll change its statswhippersnapper wrote:iNoD I was wondering if you noticed something weird with the stock baba Pick-up truck - basically, the movement is painfully SLOW. Doesn't seem normal to me that it would be that SLOW. Just the standard stats I haven't touched... I was thinking of making adjustments but before I did I wanted to confirm it wasn't some weird local anomaly on my end and since you've been working with baba stuff I thought I'd ask if you've seen it.

Hehe... I see.i-NoD wrote: Yep, i've noticed that too, but since Pick-up's aren't used in-game we need not to worry if you'll change its stats
Looking at the constructor part Spade1Mk1 i guess its meant to be the Scav builder (a feared battle fortress escorted by slaves and fully loaded with picks and shovels - just like in RA2 Yuri's Revenge xD)