Now, getting to the point (as I always do in long posts, anyway

I've asked the dev-team if they wanted me to create some new, polished models for the game strucutres, and they said I could create them and wait for feed back. So, the application of them in the game itself should depend on approval by the community, dev-team, and viability in terms of performance changes, I think.
I'm going to post raw 3d-models, wich I'll first do in autoCAD, with only different colors, to allow better visualization, but no textures. At that stage, I could use your opinions, like "You could change <X>", "You could make that <Y> look more like the present one" etc.
After I've reached a decent level of approval, I'll start doing the necessary file type changes and texturizing, so the model fit the actual game engine without much work for the dev-team, and, if the community agrees, it could even be inserted in the game.
So, I'm going to try my best, and hope the community likes my work.
Hands on!