Gfx help needed

Improving the artwork in Warzone2100 - not for mod discussions
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DevUrandom
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Re: Gfx help needed

Post by DevUrandom » 20 Apr 2008, 12:31

Per wrote: The icon looks good, but I'm not sure what that thing under the globe is.
Ain't that obvious? It's a network cable! ;) Just like I imagined it when I talked about it. :)

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Buginator
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Re: Gfx help needed

Post by Buginator » 20 Apr 2008, 23:14

elio wrote: this is what i made, it should replace the computer icon with the arrows. i tried to draw it like the existing icons.

edit: updated icon + shaded version + frontend2.png
Nice stuff!

I assume you give your permission to distribute your work under ... which license?
and it ends here.

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Re: Gfx help needed

Post by elio » 21 Apr 2008, 16:48


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DevUrandom
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Re: Gfx help needed

Post by DevUrandom » 21 Apr 2008, 17:49

http://wz2100.net/contribute

BY-SA, instead of BY-NC, because distributions or magazines may charge a fee, which they would not be allowed to in case of NC.

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Re: Gfx help needed

Post by elio » 21 Apr 2008, 17:51

k, i (elio) distribute this under this licence http://creativecommons.org/licenses/by-sa/3.0/ (and not by-nc)

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Re: Gfx help needed

Post by Kreuvf » 26 Apr 2008, 10:52

Looks great :)

Thanks for contributing :DDD

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Re: Gfx help needed

Post by elio » 26 Apr 2008, 11:19

thank you :)

if you need some other icons just ask  ;)

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Re: Gfx help needed

Post by Per » 26 Apr 2008, 13:36

elio wrote: thank you :)

if you need some other icons just ask  ;)
Since you are offering...  8)

I'd love to see highlight versions of the various buttons in the player box. That is, when you move the mouse over the player flags, flags with numbers in, and player numbers, then they should be highlighted somehow. Maybe just draw a silhouette around them. I don't know what will look best. Also some of the other buttons might want better highlight versions, some are just rather dull versions of the normal button.
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Re: Gfx help needed

Post by elio » 27 Apr 2008, 12:24

i think the team flags confuses a bit with the color flag, what do you think about greek letters alpha beta gamma etc..? in the campaign there is also alpha, beta, gamma in use

+brighter flags for hover effect
+img file (hope it works, couldn't test)

update frontend.png: the 7 was a bit too right
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frontend4.png
frontend4.png (6.86 KiB) Viewed 4078 times

[The extension has been deactivated and can no longer be displayed.]

frontend4-bg.png
frontend4-bg.png (7.25 KiB) Viewed 4084 times
Last edited by elio on 27 Apr 2008, 15:50, edited 1 time in total.

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Re: Gfx help needed

Post by Troman » 27 Apr 2008, 14:04

elio wrote: i think the team flags confuses a bit with the color flag, what do you think about greek letters alpha beta gamma etc..? in the campaign there is also alpha, beta, gamma in use

+brighter flags for hover effect
+img file (hope it works, couldn't test)
Flags for teams can go, we used them because we didn't have any better icons.
The new icons look real nice.

As for greek letters, although this is an interesting idea, I think it's better to stick to arabic numbers for mp, as there are many people not familiar with greek letters who won't be able to tell if they are in team "Theta" or "Eta" judging by the symbol.
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Re: Gfx help needed

Post by DevUrandom » 27 Apr 2008, 14:57

Troman wrote: As for greek letters, although this is an interesting idea, I think it's better to stick to arabic numbers for mp, as there are many people not familiar with greek letters who won't be able to tell if they are in team "Theta" or "Eta" judging by the symbol.
Do they need to know the name for the symbol to be able to use it?
What about droping the numbers for start-positions and instead just use colours? That way we could immediately use them in the map-preview, and there would be no issues with the font-colours.

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Re: Gfx help needed

Post by elio » 27 Apr 2008, 15:04

hmm i don't think this is a good idea, because each player has also his own color

edit: ah now i understand^^: these icons i made are for team-matches indicate the team number, not the start number on the map.
devurandoms idea's nice

you can outline the number (see image) and there is no problem to read it
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example.png
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Last edited by elio on 27 Apr 2008, 15:11, edited 1 time in total.

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Re: Gfx help needed

Post by Troman » 27 Apr 2008, 16:53

DevUrandom wrote: Do they need to know the name for the symbol to be able to use it?
Yes, when said to join a specific team or when trying to find out what team someone was in after a game.
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Re: Gfx help needed

Post by Troman » 27 Apr 2008, 17:00

elio, is your offer concerning making more icons still valid?

We are currently missing 2 icons: for map preview button and for a "ready" button, that indicates whether a palyer is ready to start an mp game. It is an 'X' (which can be confused with a button that allows the host to kick players) that turns into the checkmark when clicked right now. I attached screenshots.

Do you think you could make something better?
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map_preview.JPG
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ready.JPG
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Re: Gfx help needed

Post by elio » 27 Apr 2008, 18:46

i've done three variants, i'd prefer the third

what do you think?
(n°3 icon 3: tick is a bit bigger than the other, for hover effect)
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accept-buttons3.png
accept-buttons3.png (1.95 KiB) Viewed 4074 times
accept-buttons2.png
accept-buttons2.png (1.16 KiB) Viewed 4073 times
accept-buttons.png
accept-buttons.png (1.72 KiB) Viewed 4074 times

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